Haven't seen this mentioned anywhere so I thought I'd make a thread on this.
If any of you Game & Watch players notice, Judgement (called "Judge" really) generally halts your momentum. I'd like to bring forward methods for extending your reach like you would with a "Dash + Upsmash". If I've posted wrongly please let me know.
1) Dash + Judge towards the opponent.
Input example: Left > Left > Left Side Special.
This would input a small dash and initiate the Side Special giving you a small movement forward before your hammer hits. Time the first 2 direction inputs as you would to do a dash. See VIDEO 1's first 15 seconds.
2) Dash + Judge away from the opponent.
Input example: Right > Left Side special.
Its simple enough but the timing is important. I can't quite explain the timing so please see VIDEO 1 from 00:19 seconds and onwards as this is what you want to see happen I believe the input speed should be along the lines of doing a Dash Reverse Side Tilt. The last few attacks are examples of failed techniques.
The second example is perfect for catching someone approaching off guard and probably the more useful technique. Please see the VIDEO 2 from 01:37. Though not really great if spammed due to the end lag + random numbers, but it is a great move to have in your arsenal of techniques during any match.
VIDEO 1
VIDEO 2
If any of you Game & Watch players notice, Judgement (called "Judge" really) generally halts your momentum. I'd like to bring forward methods for extending your reach like you would with a "Dash + Upsmash". If I've posted wrongly please let me know.
1) Dash + Judge towards the opponent.
Input example: Left > Left > Left Side Special.
This would input a small dash and initiate the Side Special giving you a small movement forward before your hammer hits. Time the first 2 direction inputs as you would to do a dash. See VIDEO 1's first 15 seconds.
2) Dash + Judge away from the opponent.
Input example: Right > Left Side special.
Its simple enough but the timing is important. I can't quite explain the timing so please see VIDEO 1 from 00:19 seconds and onwards as this is what you want to see happen I believe the input speed should be along the lines of doing a Dash Reverse Side Tilt. The last few attacks are examples of failed techniques.
The second example is perfect for catching someone approaching off guard and probably the more useful technique. Please see the VIDEO 2 from 01:37. Though not really great if spammed due to the end lag + random numbers, but it is a great move to have in your arsenal of techniques during any match.
VIDEO 1
VIDEO 2