Angiance
Smash Lord
sh Falling F.Air (land away) > D.Tilt (hits shield) > Dash in and watch for their OoS reaction (I typically run through and watch for a spotdodge or roll away)
D.Tilt > Watch for roll > U.Tilt. This works because D.Tilt will set up a frame trap
D.Tilt > Turn and Walk Away (distance you walk depends on what the opponent does) > U.Tilt. This will work because the initial hit of U.Tilt is very good at catching blindspots of hitboxes since it starts low
Walk away > U.Tilt > sh (watch how the opponent moves during your airtime) > Retreating U.Air (so that it will quickly auto cancel) > Turn > walk foward > D.Tilt > if they roll behind then U.Tilt
Will write more later...
D.Tilt > Watch for roll > U.Tilt. This works because D.Tilt will set up a frame trap
D.Tilt > Turn and Walk Away (distance you walk depends on what the opponent does) > U.Tilt. This will work because the initial hit of U.Tilt is very good at catching blindspots of hitboxes since it starts low
Walk away > U.Tilt > sh (watch how the opponent moves during your airtime) > Retreating U.Air (so that it will quickly auto cancel) > Turn > walk foward > D.Tilt > if they roll behind then U.Tilt
Will write more later...
Last edited: