Lakitwo
Smash Cadet
I'm trying to port the background from Target Test Level 2 onto Battlefield. I ran into a problem when I realized that the background and the target test stage itself are one model. In order to get the target test stage out of the way, I used BrawlBox's vertex editor to move it to where you couldn't see it. That worked, but now I'm getting a very weird light problem. The background keeps flickering from light to dark. It seems to be tied to characters movements. It wasn't happening before I edited the stages vertices.
Anyone know what's going on or have a fix?
Anyone know what's going on or have a fix?