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Custom Song Volume Code does NOT work in Project M...

Doq

Smash Lord
Joined
Dec 28, 2012
Messages
1,037
Location
The Lab, Sweet Home, OR
and has resorted me to manually amplifying my custom tracks, which reduce quality. It may be caused by some code that modifies ingame BGMs (afaik the only code in the codeset that does this is IE's Audio Fade code, but I could be horrendously wrong).
 

hellbuster

Smash Rookie
Joined
Nov 2, 2013
Messages
2
Location
Chile
I use the Global Song Volume code and I can confirm the problem. The code is not working with the 3.5 codeset.
 

Doq

Smash Lord
Joined
Dec 28, 2012
Messages
1,037
Location
The Lab, Sweet Home, OR
Either way, I'd like somebody knowledgeable of the codeset (PMDT, most likely.) to give an explanation of why this happens.
standardtoaster this is your code as well, iirc. :p
 
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