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Not so sure, diddy isn't helped much by customs at all. It took a while for us to realize diddy's power even with a competitive scene, with his customs as bad as they are, I think a new challenge to the banana throne could arise, equipped with op customs.will be at the top of both tiers, if they made 2
Pretty much. Most of the "top" characters don't seem to benefit very well from their customs, which would imply that allowing them would result in a greater level of over-all balance. They're only four moves out of roughly 27 (not counting different charge levels and multihits as separate moves) per character, and really take virtually no effort to factor in to your matchup knowledge. A recovery type may be changed slightly, or you may have to rethink a punish, but especially if they're incorporated in some way like the Custom Moveset Project where both players enter the match with knowledge of the custom moves being used, there's no surprise factor to a practiced and experienced player.It depends on what the official tournament rules will be if Customs are allowed then it will affect tier lists and most likely bump up certain characters such as Palutena and several others however I do not see it being as big of a problem as some dramatize it as just consider the benefits and negatives of each custom move and look at how it will affect matchups and stage control.
No one will have to grind to unlock all the customs. There are already efforts to bring custom movesets to tournaments in a time efficient and easy manner. Take a look at this thread.I don't think customs should be allowed at all. Except with Mii's, but even then I only think they should be allowed to make the most balanced version of the mii, and the particular moves will then become standard.
For the rest of the characters, it could be argued that certain customs will make a character more balanced. In that case, that moveset could become standard, but that presents a problem.
Setting a standard is very important and what's wrong with the standard presented when you first play the game? The fact you need to grind for a ridiculous amount of time to unlock all the customs, I feel it's best to simply ignore them. It will make it that much more difficult for new players to get into the competitive scene somewhere down the road when they learn that Ganon is only playable with "this specific" moveset, and they now have to grind to unlock those specific customs. Ridiculous.
Aside from easy character and stage unlocks that you can get in literally a few hours after you start the game, the rest of the game should be ignored when tournaments are concerned. Just my opinion though.
Oh wow, ok. I'm not opposed to this, but I won't be upset if it's not adopted.No one will have to grind to unlock all the customs. There are already efforts to bring custom movesets to tournaments in a time efficient and easy manner. Take a look at this thread.
It probably will be but it could take some time. I for one think the metagame will benefit by allowing players to use different versions of the same character.Oh wow, ok. I'm not opposed to this, but I won't be upset if it's not adopted.