Dandoro
Smash Rookie
- Joined
- Mar 9, 2014
- Messages
- 10
Project M's motto and goal in creating the game was to make brawl play like melee and make the characters feel the same. I have come to realization that this is a flawed outlook on making the game. Instead of trying to make the characters feel like melee as much as possible, the developers should try to make project M a unique game, using the mechanics and things that were great in melee - but not copying it. I feel like it might be already to late for this though, and it doesn't really appeal to people who play melee already. I think the outlook above is flawed because characters like ganondorf and roy could be so much more unique, instead of being semi clones. Ganondorf could have a sword and have a projectile and not play like captain falcon for example and the developers could try to create rich characters with flaws and weaknesses instead of simply trying to make them play like melee, but buffed so they are viable. Thoughts?