[quot="sonicbrawler182, post: 16987959, member: 233902"]I'd rather see it on Vita, maybe PS4 too, as a cross-buy game.
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In terms of how this feature could work in Smash Bros, I have an idea of how it could work. I also feel it's especially fitting considering Amiibos.
You'd be able to set up matches using all of the options available, including Special Smash modes. You'd also be able to include Smash Run matches.
Character customisation would come into play. We've already seen to some extent how character customisation is going to work, and it actually draws some parallels with Dissidia 012. You leveled up characters in Dissidia, you customised their equipment, and you customised their moves. In the Quest Creator, you could set these variables for the player and the CPU characters. So they could literally take that element straight from Dissidia, since customisation very similar to what was seen in Dissidia already exists in the new Smash Bros. You got your customisable moves, leveling up Amiibos, and customising equipment. So you could easily customise these elements in a Story Creator.
Dissidia 012 also had branching paths for custom stories depending on whether or not you win or lose matches. There were also special objectives you could set, that could be mandatory, or simply provide extra rewards. Of course, you could also reward players who beat your story with some sweet loot that you may not use. You could only give them what you have stocked, but an infinite amount of people could win the one piece of equipment you set as a reward, for example.
And of course, you could set dialogue, music, some effects (like quakes and lightning strikes), for your cutscenes. That would all be nice.
I'm not counting on it, but a mode like this would be amazing.[/quote]
This is a way better idea than what i had in mind.