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mastermoo420

Smash Ace
Joined
Jan 15, 2010
Messages
726
I had a question about using controllers. If you could connect a GameCube controller to the PC via a converter, would it still work? Would you just have to map the actions to the correct buttons?

Also, if it does work, what's a good adapter?
 

P D

Smash Ace
Joined
Oct 27, 2007
Messages
579


yes
maybe my pic isnt showing up. i suggest super joy box 13
 

mastermoo420

Smash Ace
Joined
Jan 15, 2010
Messages
726
Alright, thanks. If anyone knows the cheapest site to get one, I'd be really thankful, too. P:
 

mastermoo420

Smash Ace
Joined
Jan 15, 2010
Messages
726
But they're obviously going to be more expensive.


Worst case scenario, an adapter will cost MAYBE $30. PS3 controllers easily go up to $30 and it's not rare to see a $45 controller.
 

NixxxoN

Smash Master
Joined
Jun 16, 2008
Messages
3,726
Location
Barcelona
So what do you use? N64 controller? All other controllers have been laughed at before for SSB64.
I use Hori Minipad to play on console and its great, sadly there is no adapter that works with it, but I've tried PS2 controller and its indeed terrible to play smash (main problem the crappy stick)
I've been told that XBOX 360 controller is decent to play smash (has a good joystick) and it has USB connection.
Also gamecube controller is good if you dont mind about the different right buttons setup
 

Ownasaurus

Smash Journeyman
Joined
Aug 8, 2006
Messages
307
Location
NY
I've never written a driver before, but maybe I can write my first PC driver for the hori minipad! Except I would probably need a hori minipad to test and develop and I don't have one =\
 

dandan

Smash Lord
Joined
Feb 11, 2009
Messages
1,373
I've never written a driver before, but maybe I can write my first PC driver for the hori minipad! Except I would probably need a hori minipad to test and develop and I don't have one =\
how is your assembly programming, to write an efficient driver (as response times need to be as low as can be, and you need low level programming to optimize).
if your assembly is not good, i would not even try this.
writing a driver is very complicated, that is why assembly programmers get paid so much.
 

Ownasaurus

Smash Journeyman
Joined
Aug 8, 2006
Messages
307
Location
NY
how is your assembly programming, to write an efficient driver (as response times need to be as low as can be, and you need low level programming to optimize).
if your assembly is not good, i would not even try this.
writing a driver is very complicated, that is why assembly programmers get paid so much.
My ASM is meh, perhaps it would take me too long to write a good one then. We'll see.
 

NixxxoN

Smash Master
Joined
Jun 16, 2008
Messages
3,726
Location
Barcelona
My ASM is meh, perhaps it would take me too long to write a good one then. We'll see.
You can surely be helped by a default N64 controller driver code, but Im not sure if its possible or not.
Its basically about changing the stick setup, as the rest apparently works well...?
 

Ownasaurus

Smash Journeyman
Joined
Aug 8, 2006
Messages
307
Location
NY
You can surely be helped by a default N64 controller driver code, but Im not sure if its possible or not.
Its basically about changing the stick setup, as the rest apparently works well...?
If there are open sources available, that would help greatly as probably only a few parameters have to be tweaked if only the stick is messed up. Also, I just checked MSDN and it seems almost all windows drivers are written in C or C++ - right up my alley.
 

dandan

Smash Lord
Joined
Feb 11, 2009
Messages
1,373
You can surely be helped by a default N64 controller driver code, but Im not sure if its possible or not.
Its basically about changing the stick setup, as the rest apparently works well...?
the driver is in assembly, reading it is not that simple, it is not an easy high level source code you can just read and alter. this requires a lot of knowledge and experience, as other than being able to program, you have to be able to do it really efficetly. moreover, you have to know how to interface with the os on low level.

anyhow, there is a reason why they did not release a new driver for this as this is quite a lot of work.
 

NixxxoN

Smash Master
Joined
Jun 16, 2008
Messages
3,726
Location
Barcelona
Ok then, Im pretty sure it would not be mission impossible to get some driver source code from some adapter that is already old and no longer on sale.
I dont think modifying the stick setting from an existant driver is a lot of work dan.
And Owna would be GOD if he did this lol
 

dandan

Smash Lord
Joined
Feb 11, 2009
Messages
1,373
changing source code, might not be hard, but obtaining source code is another thing alltogether.
the copmanies that made the adapters have no real reason in releasing their source code.
anyhow i am doubtful this will be done, but it will be good if it will be (even though i do not even own an hori minipad so i do not really care)
 

Ownasaurus

Smash Journeyman
Joined
Aug 8, 2006
Messages
307
Location
NY
Maybe I'll be more inclined to do this if someone bribed me with a mini pad XD... I mean, I can't do any testing without it lol. But seriously, if I have free time I'll do some more research on developing win32 drivers.
 
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