Kati
Smash Lord
- Joined
- Mar 22, 2010
- Messages
- 1,471
15/11/13
Thread revival. Removed lylat, new stage texture, new ps1.
Bowser's Story Beta:
[collapse=Preview]
[/collapse]
http://www.mediafire.com/download/bi5i4avo4al4diz/Bowser's Story Beta.rar
ps1.5...?
No dead tree, and the rock field has significant changes. The rock is almost half its original height, and all of the platforms have been removed.
preview picture
http://www.mediafire.com/view/vmi4znj5o0nnz/new_ps1#
stage
http://www.mediafire.com/download/8jc38t911erd0o8/STGDXPSTADIUM.pac
21/03/13 lylat and orpheon added.
This is a version of pokemon stadium 1 with no dead tree and a much shorter rock (because of the rock's new height, the platforms had to be removed). Also, your character can now properly roll left from the right ledge during the rock phase. I will be releasing a second version that has two aesthetic tweaks: the windmill will removed entirely, so as to prevent confusion for new players and melee vets alike, and the black corners on the stage will be removed as seen in the preview picture below in order to prevent an obstruction of the player's view for spacing recoveries and intercepts. The version available below has had no changes done to the water field.
http://img842.imageshack.us/img842/9837/al1302021303bin.png
http://www.mediafire.com/?i5l93gz7tuz2tjp
I received this version of Kongo Jungle 64 from a member of the smashmods boards who was known as Bamsey. He lowered the two side platforms to produce an arrangement that evokes the classic triangular platform layout while still remaining highly distinguished from it. I forget whether or not it came with the jungle japes background or not; however, I can say with certainty that I was the one who added extra collisions to the main stage itself. It is now solid like any other stage. One can wall jump off of the sides and get caught underneath and bounce off the ceiling collisions. The bottom corners are rounded, so the spirit of melee battlefield will not haunt you here.
http://www.mediafire.com/view/?2n7c6oc6f8wx86f
http://www.mediafire.com/?1x00k9oqpkp7w7o
This is lylat cruise, but with the ceiling collisions trimmed off ever so slightly so that clipping the corner won't completely halt your recovery. This isn't meant to make recoveries easier, but more fair. You still have to aim for the ledge, but skimming the stage won't result in a ridiculous death. Input would be appreciated.
http://www.mediafire.com/?y14woym4fosurqt
http://www.mediafire.com/view/?ya50b1pbhwwjs4w
( a tiny wall collision now crosses the bottom corner)
With the help of Bamesy, and a brawlvault member, I have put together this version of Frigate Orpheon. The platform that moves up and down is now grabbable, and solid. When the platform moves to its highest position, it sets up an easy k.o should the opponent miss their tech. The two platforms that pop out from the sides during the second phase no longer exist.
http://www.mediafire.com/?x2n8v9em9oy29p3
http://img26.imageshack.us/img26/1230/al1211141826binout.jpg
Thread revival. Removed lylat, new stage texture, new ps1.
Bowser's Story Beta:
[collapse=Preview]
[/collapse]
http://www.mediafire.com/download/bi5i4avo4al4diz/Bowser's Story Beta.rar
ps1.5...?
No dead tree, and the rock field has significant changes. The rock is almost half its original height, and all of the platforms have been removed.
preview picture
http://www.mediafire.com/view/vmi4znj5o0nnz/new_ps1#
stage
http://www.mediafire.com/download/8jc38t911erd0o8/STGDXPSTADIUM.pac
21/03/13 lylat and orpheon added.
This is a version of pokemon stadium 1 with no dead tree and a much shorter rock (because of the rock's new height, the platforms had to be removed). Also, your character can now properly roll left from the right ledge during the rock phase. I will be releasing a second version that has two aesthetic tweaks: the windmill will removed entirely, so as to prevent confusion for new players and melee vets alike, and the black corners on the stage will be removed as seen in the preview picture below in order to prevent an obstruction of the player's view for spacing recoveries and intercepts. The version available below has had no changes done to the water field.
http://img842.imageshack.us/img842/9837/al1302021303bin.png
http://www.mediafire.com/?i5l93gz7tuz2tjp
I received this version of Kongo Jungle 64 from a member of the smashmods boards who was known as Bamsey. He lowered the two side platforms to produce an arrangement that evokes the classic triangular platform layout while still remaining highly distinguished from it. I forget whether or not it came with the jungle japes background or not; however, I can say with certainty that I was the one who added extra collisions to the main stage itself. It is now solid like any other stage. One can wall jump off of the sides and get caught underneath and bounce off the ceiling collisions. The bottom corners are rounded, so the spirit of melee battlefield will not haunt you here.
http://www.mediafire.com/view/?2n7c6oc6f8wx86f
http://www.mediafire.com/?1x00k9oqpkp7w7o
This is lylat cruise, but with the ceiling collisions trimmed off ever so slightly so that clipping the corner won't completely halt your recovery. This isn't meant to make recoveries easier, but more fair. You still have to aim for the ledge, but skimming the stage won't result in a ridiculous death. Input would be appreciated.
http://www.mediafire.com/?y14woym4fosurqt
http://www.mediafire.com/view/?ya50b1pbhwwjs4w
( a tiny wall collision now crosses the bottom corner)
With the help of Bamesy, and a brawlvault member, I have put together this version of Frigate Orpheon. The platform that moves up and down is now grabbable, and solid. When the platform moves to its highest position, it sets up an easy k.o should the opponent miss their tech. The two platforms that pop out from the sides during the second phase no longer exist.
http://www.mediafire.com/?x2n8v9em9oy29p3
http://img26.imageshack.us/img26/1230/al1211141826binout.jpg