TheRazaman
Smash Apprentice
- Joined
- Jul 12, 2008
- Messages
- 89
Hey guys, I was wondering if you all could give me some good feedback/recommendations about a ruleset I was planning on using for an SSBB tournament at the LAN center I work at in Buffalo, NY.
We've run a Brawl tournament already and had 40 people show up and they all enjoyed it. However this time, I wanted to get a better ruleset to make it as competitive and balanced as possible.
I've been doing some reading around and this is what I've mashed together as the ruleset we will use, so far. (on a side note gg Evo making, imo, terrible SSBB rules)
Format:
-Double Elimination
-Best of 3
-Finals are best of 5
-This time we are going to use the counter pick system that is used in most SSBB tournaments
- First stage is chosen at random from the list of Neutral stages. The loser of the first (and successive matches) picks the next stage from the list of Neutral or Counter pick stages. The winner of the previous round is then allowed to change his character. Then the loser of the previous round is allowed to change his character. The loser may not pick any stage that has been previously played in the round.
Rules:
-You MUST bring your own controller
-You may use any compatible controller
-Whatever a SSBB Judge says GOES
-Any character is fair game however some character techniques/glitches are not allowed (see Glitch section)
-Items are off
STAGES:
Neutrals:
Battlefield
Final Destination
Lylat Cruise
Yoshi's Island
Smashville
Pokemon Stadium 1
Counter pick stages:
Delfino Plaza
Mario Circuit
Pokemon Stadium 2
Norfair
Frigate Orpheon
Battleship Halberd
Castle Siege
Pirate Ship
Distant Planet
Green Hill Zone
Brinstar
Rainbow Ride
Corneria
Luigi's Mansion
Banned stages:
Port Town
Mushroomy Kingdom
Rumble Falls
Donkey Kong Arcade
Bridge of Eldin
Spear Pillar
Wario Ware
New Pork City
The Summit
Skyworld
Mario Bros.
Flatzone 2
Pictochat
Electroplankton
Shadow Moses Island
Big Blue
Green Greens
Yoshi's Island (Melee)
Onett
Jungle Japes
Hyrule Temple
Banned Techs/Glitches: (can be revised depending on discovery of more techs/glitches)
Meta Knight's Infinite Dimensional Cape
edit: Moved Port Town to banned (cars kill at low %'s)
Moved Pokemon Stadium 1 to Neutral (no character advantages here, only change from Melee is the windmill)
Moved Luigi's Mansion to Counter-Pick
We've run a Brawl tournament already and had 40 people show up and they all enjoyed it. However this time, I wanted to get a better ruleset to make it as competitive and balanced as possible.
I've been doing some reading around and this is what I've mashed together as the ruleset we will use, so far. (on a side note gg Evo making, imo, terrible SSBB rules)
Format:
-Double Elimination
-Best of 3
-Finals are best of 5
-This time we are going to use the counter pick system that is used in most SSBB tournaments
- First stage is chosen at random from the list of Neutral stages. The loser of the first (and successive matches) picks the next stage from the list of Neutral or Counter pick stages. The winner of the previous round is then allowed to change his character. Then the loser of the previous round is allowed to change his character. The loser may not pick any stage that has been previously played in the round.
Rules:
-You MUST bring your own controller
-You may use any compatible controller
-Whatever a SSBB Judge says GOES
-Any character is fair game however some character techniques/glitches are not allowed (see Glitch section)
-Items are off
STAGES:
Neutrals:
Battlefield
Final Destination
Lylat Cruise
Yoshi's Island
Smashville
Pokemon Stadium 1
Counter pick stages:
Delfino Plaza
Mario Circuit
Pokemon Stadium 2
Norfair
Frigate Orpheon
Battleship Halberd
Castle Siege
Pirate Ship
Distant Planet
Green Hill Zone
Brinstar
Rainbow Ride
Corneria
Luigi's Mansion
Banned stages:
Port Town
Mushroomy Kingdom
Rumble Falls
Donkey Kong Arcade
Bridge of Eldin
Spear Pillar
Wario Ware
New Pork City
The Summit
Skyworld
Mario Bros.
Flatzone 2
Pictochat
Electroplankton
Shadow Moses Island
Big Blue
Green Greens
Yoshi's Island (Melee)
Onett
Jungle Japes
Hyrule Temple
Banned Techs/Glitches: (can be revised depending on discovery of more techs/glitches)
Meta Knight's Infinite Dimensional Cape
edit: Moved Port Town to banned (cars kill at low %'s)
Moved Pokemon Stadium 1 to Neutral (no character advantages here, only change from Melee is the windmill)
Moved Luigi's Mansion to Counter-Pick