Slashy
Smash Lord
This might buff certain approaches, since we can buff dash canceling and certain actions. Conditional friction changes the friction depending on what action the character is currently performing.
Continued dash would at the very least be useful in 4 player matches, since it will allow easy juggling, or dodging. Continued dash would be allowing certain actions during a dash (character specific), such as dash attacks, to not end the dash.
Continued dash would at the very least be useful in 4 player matches, since it will allow easy juggling, or dodging. Continued dash would be allowing certain actions during a dash (character specific), such as dash attacks, to not end the dash.