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Competitive Techniques

captain bobo

Smash Rookie
Joined
Jul 10, 2015
Messages
7
Many people have recommended newbies learn to short hop, fast fall, and shield grab. I agree that these are the most important things you can learn. They are fundamental. Then in games like melee players try to learn AT's. However, I think the community neglects to talk about/teach things that are not really movement/control options but more mental. These are things you begin to learn going into an intermediate level but most people don't discuss.

I am talking about things like tomahawking, cross-ups, pivot grabs, tech-chasing, spacing strategies (even just walking away), etc. I can't even name that many. But I think learning to implement these things can improve your gameplay A LOT. Then there are little things that players do. Like Mr. R spaces and baits a regular get up at the ledge, then immediately rolls behind you and backthrows for the kill.

What kind of techniques do you feel are super helpful? I understand that some things should be left to each player's creativity and character specific stuff, but I think sharing universal competitive techniques like tomahawking to more player's would help a lot of people, including me, to improve.
 

NotAnAdmin

Smash Journeyman
Joined
Jun 21, 2014
Messages
426
Some of these techs aren't really things that should need to be taught, at any competitive level spacing is important.

Other ones are a couple clicks away on YouTube.
The main page of Smash Boards has posts showcasing videos all the time explaining advanced techs, why they are/might be important, and it's limits/possibilities. Otherwise the best ways are just to sit and watch the replays and try to pick out what higher level players do, and mix it into your game. Once you get comfortable with them you can throw in your own bit's and pieces and create your own playstyle.
 
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