WithinTemptation
Smash Cadet
Ive been playing alot like Bowser in SSBM (and will continiue to do so in brawl when its released at this part of the world) and must say he has some major potencial at making a living hell for any char og player, if used correctly.
Now on to the topic, as a juggernaut like bowser, i see the biggest potencial of him is keeping enemies AWAY from him and gaining a spaceadvantage, and ofc brute strenght like a raming locomotion shredding a wooden shed, but do you guys have any nice combos i could try out? (Please give some for brawl too)
This is the package what i usually give if im sencing severe punishemt from a equal or superior head to head foe:
Usually some damagedealing like firebreating and simble A tapping attacks, plus som straight forward A -> Punches. When i get an opoment bashed enoug for flying i open with a fortress and follow up with ann instand jum A-> jab to send the opoment towards the edge, if dangerously close to grabing on, i use a downwards A Smash to send the enemy sky high, and if by god should he survive, try and plant as good as possible a jumping up headsmash and send them with a one way ticket to the moon.
Another one, if i see them able to land on the platform again, try either headsmash A-> to send them straight back, or to bring them aboard with a firebreath and use an up A backsmash attack to hopefully destroy them.
Gief hints and tips plz
![Idea :idea: :idea:](/styles/default/xenforo/smilies/idea.gif)
Now on to the topic, as a juggernaut like bowser, i see the biggest potencial of him is keeping enemies AWAY from him and gaining a spaceadvantage, and ofc brute strenght like a raming locomotion shredding a wooden shed, but do you guys have any nice combos i could try out? (Please give some for brawl too)
This is the package what i usually give if im sencing severe punishemt from a equal or superior head to head foe:
Usually some damagedealing like firebreating and simble A tapping attacks, plus som straight forward A -> Punches. When i get an opoment bashed enoug for flying i open with a fortress and follow up with ann instand jum A-> jab to send the opoment towards the edge, if dangerously close to grabing on, i use a downwards A Smash to send the enemy sky high, and if by god should he survive, try and plant as good as possible a jumping up headsmash and send them with a one way ticket to the moon.
Another one, if i see them able to land on the platform again, try either headsmash A-> to send them straight back, or to bring them aboard with a firebreath and use an up A backsmash attack to hopefully destroy them.
Gief hints and tips plz
![Idea :idea: :idea:](/styles/default/xenforo/smilies/idea.gif)