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Clone engine character movelist discussion.

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PastLink

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This thread is meant to be a sister thread to Anti guy's clone engine character thread. This is to further discuss possible movesets of possible characters, something we all love to do. This way we can look at possible movesets without having to flip through hundreds of pages to veiw them, and it gives us room to stretch our creative muscles The Devs don't need to take anything from these but i know sometimes other people's ideas can provide ample inspiration. This isn't a voting thread like the other, although giving likes to individual movesets may give Devs should they decide to peruse an idea of what the community viewing this thread likes. the format is as follows.

character name:
Character cloned:
ground-
jab
tilts
smashes

aerials-

specials-

misc-
grab properties/ throws
taunts/ special taunt properties
pretty much anything significant about said character you feel the need to mention.

for the sake of the likes representing individual movesets, please limit one moveset per post. different people may post movesets for multiple characters.
secondary note. please keep movesets in Spoilers as to save page space and we can choose to go through walls of text or not. thank you, and I'm seriously looking forward to what some of you crazy Bast***s can come up with.
 

Paradoxium

Smash Master
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I dont see a need for this thread, if the pmbr were to add a character they would probably come up with there own movesets, i dont think they would use a thread made up of a bunch of dream characters with fantasy movesets made by a bunch of dreamers.
 

PastLink

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like i said they don't need it. the main purpose is to discuss the possabilities among others and have it here for anyone to look at it. if a dev looks at it and gets inspiration. fantastic, if not. oh well. nonetheless it's a speculation thread, it's for fun. and could give them ideas.
 

PastLink

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[collapse=Isaac]
character name: Isaac
Character cloned: Ivysaur
ground-
jab: a simple, two to three hit sword slash combo. the first two hits are quick and easily connect. the third swing is a desceptive full throttle swing, no killing power but descent range, windup does not let it connect to first two hits

tilts
Forward: a single quick horizontal slash forward that can be angled
up: an upward swing that serves as a basic launcher
down: a very quick forward sword poke that slightly launches the opponent inwards towards isaac

smashes
forward: Isaac winds up holding his sword in a fashion similar to toon link. sword gathering red energy akin to when you land a critical hit in golden sun. the result is a slow activating (the jump portion has no hitboxes, but the hitbox comes out lightning quick) but Very powerful jumpslash.
Up: Isaac charges his magic and uses gaia's wrath to send a boulder skywards.
down: Isaac charges his sword and slashes downwards at an angle, this move has decent range and is a spike.

aerials-
forward: a quick horizontal slash can be angled similar to his tilt
up: an overhead slash that propels foes forward, the final downswing is a weak meteor
down: a crashing sword swipe that propels Isaac downwards (think dante). Launches enemies straight up when it hits.
back: a two hit move where isaac spins in the air to strike with his sword. the front of isaac has smaller hitboxes than his front but are present none the less
nuetral: a quick burst of PSI energy, serves as a "back off move" with decent kill potential

specials-
nuetral: Djin empowerment- Isaac siphons Djin energy into his body energizing his next attack direction inputted after B press determines the type of Djin. Empowerment can be stacked and wears off after isaac hits with a move or is hit
mars- damage increased by 5% each stack (stacks thrice)
venus-knockback increased by 1/10th (stacks ten times)
mercury- increases hitstun opponent is put in by 1.5x, does not stack
jupiter- decreases endlag on move by 20%, does not stack

forward: psynergy push- Isaac's signature move from his brawl assist trophy, this version is smaller, and a smidge faster, but only one can be out at once. it has low priority.

down: Earthquake- Isaac uses earth magic to send forth six pillars of earth each about his own height, the first five pop enemies into air but the final sixth has wicked horizontal killing power

up: psynergy grab- a diagonal reaching hand that acts as a tether recovery, if it makes contect with enemy it slams them downwards for a meteor. has grab priority.

misc-
Isaac has a normal grab, with fairly normal range.
upthrow: launches enemy upwards with an earthquake pillar, good kill throw
forward: Isaac pushes the enemy forward has little knockback growth.
back throw: Isaac hauls enemy over him to send them at an angle
down throw: Isaac tosses enemy behind him to the ground at an angle dangerous near ledges.
[/collapse=Isaac]
 

Shin F.

Smash Master
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I dont see a need for this thread, if the pmbr were to add a character they would probably come up with there own movesets, i dont think they would use a thread made up of a bunch of dream characters with fantasy movesets made by a bunch of dreamers.
Convenience in keeping the other thread cleaner, and in making it easier to discuss the movesets we're interested in. Just because PMBR can come up with their own movesets doesn't mean that there's nothing to be gained by them here. Someone could have a great idea with feasible implementation, and if they do, they should be able to share it. What if PMBR does find something they think is a great idea here? You never know.
if a dev looks at it and gets inspiration. fantastic, if not. oh well. nonetheless it's a speculation thread, it's for fun. and could give them ideas.
[collapse="Ninten"]
Ninten(Mother / EarthBound Zero)


(Full size image here:http://static2.wikia.nocookie.net/__cb20131102064529/fantendo/images/d/d1/NintenRim.png)

Cloned from: Ness and Lucas

Jab: (Original Lucas jab)
Side Tilt: (Taken from Ness)
Up Tilt: (Taken from Lucas)
Down Tilt: (Taken from Ness/Lucas)

Side Smash: (Taken from Ness/Lucas)
Up Smash:
(If possible): Bottle Rocket (Taken from Snake, explodes in air instead of coming back down, using Jeff's AT Bottle Rocket model) (Borrowed from Loid)
Otherwise, Yoyo (Taken From Ness)
Down Smash: Forward/Backward Kick (Taken from Captain Falcon)

Neutral Aerial: Spinning Kick
Forward Aerial: Swings his bat downward. This attack resembles Mario's forward aerial and also spikes.
Backward Aerial: Kicks backwards, similar to Sonic's back aerial.
Up Aerial: Swings bat upward, similar to Marth's up aerial.
Down Aerial: Kicks downward (Taken from Ness)

Neutral Special: Quick Up (Opposite of Lucas' Offense Up, temporarily boosts the speed of his attacks for a limited time once charged.)
Side Special: PK Beam (Like Fox's blaster in Smash 64, except white) (borrowed from Ana)
Up Special: 4th-D Slip (Teleportation)
Down Special: PK Hypnosis (Like sing without the lag)
Final Smash: PSI Brain Cyclone (Travels out in a set of three waves like Tabuu's rings. Range is somewhere between the full range of DK's Final Smash and half of its range. The first wave Spikes anyone it hits to the ground, the second Stuns anyone it hits, and the third sends them flying.) (Borrowed from Ana)

Forward Throw: Taken from Ness.
Backward Throw: Taken from Ness.
Up Throw: Taken from Ness.
Down Throw: Ninten lifts the target into the air, then slams them in front of him.

Taunt 1: Ninten coughs, then takes out his inhaler and uses it.
Taunt 2: Ninten takes out a phone and appears to talk to someone.
Taunt 3: Ninten adjusts his hat.

[/collapse]
 

DrinkingFood

Smash Hero
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May 5, 2012
Messages
5,600
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i've died and gone to the smash 4 forums
i don't understand sakurai what did i do wrong i was a good person i swear
what are you talking about i repented of maining falco
 

XRagingxDemonX

Smash Cadet
Joined
Nov 8, 2013
Messages
39
I dont see a need for this thread, if the pmbr were to add a character they would probably come up with there own movesets, i dont think they would use a thread made up of a bunch of dream characters with fantasy movesets made by a bunch of dreamers.
Its needed for ghose certain dreamers that keep pushing a character that is completely lame and only shows as a deficite, but people claim the moveset can be changed to suit her terrible playstyle . By now im sure you know im talking about Pichu. When peoe say she can be changed i never hear how. Idk what will change her that will not make her op but also having the self damage aspect
 
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