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Character forced stage effects

Leoneri

Smash Ace
Joined
Mar 1, 2007
Messages
580
What if characters could affect the stage? I don't mean just destructable environments, but in a moveset somebody made for king dedede, about a body slam that could shake the stage . What if all of the super smash attacks rumbled the stage a bit, or did something like that? Maybe a charged shot from Samus chips off a piece of a platform, or a Mario fireball scorches the stage and changes the traction in that spot. Of course I doubt that the main part of the level would be destructable, maybe just the sides. I can't think of many others right now and i'm sorry if this has already been posted, but I did search and saw a few stage threads, but none like this.
 

EnFerris

Smash Journeyman
Joined
Jul 31, 2006
Messages
274
That all sounds like destructible environments to me. But how abour this: in a potential Bowser's castles stage, there would be wooden bridges between three stone pillars above lava. Every so often, an axe would spawn, and the person who grabbed it could destroy those bridges at will.

OR if Mewtwo comes back majorly buffed I want Confuse to have several random effects. the rarest of which would be flipping the stage and gravity upside down.

There could be turrets, pulleys, and all sort of stuff, but it's mostly in Melee already.
 

FreakoFreako

Smash Apprentice
Joined
Oct 19, 2006
Messages
143
Location
Cali
Yeah, that's basically the same as Destructible Stages.

I don't mind destructible stages, but it should not be for all stages in my opinion. Sometimes, I don't want those, and sometimes I do. So I want to have an option, you know?

I was thinking of stuff like at random time, some lever pops up from the ground. And you kick it and it changes the stage a little or has little platforms pop out or something like that. Or like some Goomba spawns in Mario stage and you can kick it... Just for the sake of killing it. >_>
 

Leoneri

Smash Ace
Joined
Mar 1, 2007
Messages
580
Think about the one where King DeDeDe (I dont want this char in Brawl tho :p) does something like a ground pound/body slam. Maybe it would shake the screen/ stage perhaps moving the stage out of reach when an opponent is recovering, with an equalrisk of putting in their reach.
 

Dylan_Tnga

Smash Master
Joined
Feb 19, 2007
Messages
4,644
Location
Montreal Canada
I dont like the bit about marios fireball messing with traction. The traction on every platform in the game is the same and it should stay like that. Imagine if marios fireball made the ground more sliperly, combined with his decent distance of wavedash? We'd get a character that could gain a luigi esque wavedash with a much better moveset with which to abuse that wavedash.
 
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