QuickLava
Smash Journeyman
Is there any way to do that yet? By menu animations, I mean the ones on the main menu, like the X forming when you highlight Group/Versus, or the wrench turning when you highlight Options. From what I've found, in order to apply the intended animation, the game will take a specified texture or set of textures and apply it to a flat 3D model, which is then animated as dictated by the game. You can change these textures to change the general shape of the thing being animated, but this is limited by the textures themselves. Can the animations affecting these textures be changed in any way?