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Care to RMT?

Rudra

Smash Ace
Joined
Jul 12, 2008
Messages
541
Location
Bahamas
I'm still trying to get used to D/P, and so far, this is my "best team".


Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP/128 Atk/128 SDef
Sassy nature (+SDef, -Spd)
- Light Screen
- Gyro Ball
- Hypnosis
- Earthquake

Starter, also provides special support.
---
Vaporeon (F) @ Leftovers
Ability: Water Absorb
EVs: 188 HP/252 Def/68 SAtk
Bold nature (+Def, -Atk)
- Wish
- Surf
- Ice Beam
- Protect

Bulky water, Wish passer, and a decent Dragon counter. Protect is for scouting CScarf/Specs/Band attacks and Self Recover with Wish.

---
Infernape (F) @ Life Orb
Ability: Blaze
EVs: 24 Atk/232 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Flamethrower
- Close Combat
- Grass Knot
- Hidden Power [Ice]

Mix'd attacker. Decent late game cleaner at times.

---

Gallade (M) @ Choice Scarf
Ability: Steadfast
EVs: 16 HP/252 Atk/240 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat
- Ice Punch
- Thunderpunch
- Night Slash

Revenge Killer. Used to be a Choice Bander, but Ive decided to use Scarf for the speed boost.

---

Salamence (F) @ Leftovers
Ability: Intimidate
EVs: 120 HP/252 Atk/136 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Claw
- Dragon Dance
- Stone Edge
- Earthquake

DD Mence. Sometimes used to switch into Hera so long as I can predict Megahorns or Earthquakes. I've had a little success cleaning with it late game when Infernape fails.

---
Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 140 HP/222 Def/148 SDef
Bold nature (+Def, -Atk)
- Rest
- Charge Beam
- Sleep Talk
- Psychic

Gyarados and Infernape counter (To an extent). Sometimes can counter Gengar, but CSpecs Shadow Ball still hurts. ReSTalk is used for healing and some offense.
---
This is the team I've had some success with besides a quirky one with Roserade leading.

Please share your thoughts =)
 

0RLY

A great conversation filler at bars and parties
Joined
Nov 18, 2007
Messages
2,681
Location
Temple University, Philadelphia
A bit Electric and Ghost weak. No immunity to Thunder Wave on any of your sweepers could be a problem.

I don't think Cressy can ohko Gyara, but that shouldn't be that much of a problem.

Your only status support lies in Zong's Hypnosis, which isn't all that reliable.

Infernape wants Fire Blast over Flamethrower. It'll change a lot of 2hkos into ohkos.

Salamence wants Fire Fang or Fire Blast over Stone Edge so you don't get walled by Bronzong, Celebi, and other various Steels. This is just preference though. Whether you want to handle Gyarados and Zapdos, or the aforementioned threats.

Vaporeon and Gallade seem fine.

I run a similar Cresselia set, except I have my own unique EV spread and Psycho Shift over Charge Beam. Rest+Sleep Talk+Psycho Shift allows Cressy to spread the sleep condition, but only once. I don't lead with Bronzong on the team my Cresselia is on, so that makes it a more attractive option. In your case, you could put Thunder Wave in it's place, if you want.

Having 3 ground immunities, but only 1 ground weak doesn't exactly help you make switch-ins.

I personally use more Speed on my DDmence to outspeed Scarfed base 90s, like Porygon-Z. The HP doesn't matter all that much, other than for surviving Blissey's Ice Beam. Even if you do live, you'll only get to squeeze in 1 or 2 more attacks before Life Orb's recoil kills you. Oh, and with SR, Blissey's Ice Beam has a pretty good chance to KO you anyways. Better off just to use Spe.

I still think you may need a phazer, taunter, or something to set-up SR though. Most teams usually need one, but your team just seems to be a bunch of OU Pokemon with slight diversity and alright type coverage. It could use a bit of work, but hey... I woke up like 10 minutes ago. I might give more advice after some other people comment.
 

Rudra

Smash Ace
Joined
Jul 12, 2008
Messages
541
Location
Bahamas
Ok, I can add Fire Fang and more Speed to Mence, for Phazing and SR I could use Hippowdon or Donphan (I think the latter would do better at setting SR than Phazing) as either would help the Elec weakness (I think).

Your PsychoShift Cress is an interesting idea. I used to use TWave on Cress, and I ended up with Chomp problems, but since I have Vappy and Llade now, it seems like a decent option, especially if I do add Hippowdon. Another set I had planned had Reflect used to make it easier to switch out from a Pursuit user or to help one of my Temates switch into a physical attacker.

Fire Blast on Ape seems a bit risky...while it offers more power, a miss can cost it dearly. Still though, I'll consider it...

I understand the Taunt/Phaser issue I have (Saw it later on last night against a Nasty Plot Spiritomb). I used to attempt to sleep the opponent if they were to set something like that up, although like you said, it's not a reliable way to do things.
 

0RLY

A great conversation filler at bars and parties
Joined
Nov 18, 2007
Messages
2,681
Location
Temple University, Philadelphia
85% accuracy for fire blast is actually pretty reliable. Players use Will-O-Wisp, Sleep Powder, Hypnosis, Focus Blast, Stun Spore, Stone Edge, Cross Chop, and such attacks, all of which have less accuracy than Fire Blast. Just think of Heracross with Megahorn. I understand what you're dealing with, since this is "in-game". In game, Aqua Tail has like 80% accuracy, there's no way it could be 90%. Issues like that.

Donphan sounds like a good choice. Base 120 Atk isn't looking bad either. Who do you think you'll replace though?
 

Rudra

Smash Ace
Joined
Jul 12, 2008
Messages
541
Location
Bahamas
Hmm...tough call. I may replace Bronzong.

EDIT: Tried some matches with Donphan replacing Zong. It works rather nicely. =D

Now I just need to decide whether I should keep CS on Llade or change it to CB (Mostly because CM/Plot Pokes are really starting to become a nuisance, or change Cress a little

Also, thanks ORLy for your help. I appreciate it. =)
 
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