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Captain Flacon PSA Fail - Please Help!

DerpyCookies

Smash Rookie
Joined
Feb 20, 2015
Messages
22
Location
Ontario, Ohio
Hello, I'm trying to make a custom PSA for Captain Falcon using Smash Attacks and BrawlBox. I'm only making one move as of yet. I want Captain Falcon's Back Air to be the Knee, except he turns around to do it and then turns back around after it's over. The animation for the attack and the landing were already made and saved as the original file names. I then opened up Smash Attacks, opened up FitCaptain.pac and started working. I was following tutorials and the common thing I found was that they all were taking the move they wanted the character to have and replaced it with the move they already had. So, I deleted the files from his B-Air, copied all of the info from Captain Falcon's F-Air, and then pasted it into his B-Air. When I launched the game in Riivolution, the move was still his knee, but it was just like his F-Air except while moving backwards. Captain Falcon did not turn around. What could I do to fix this?
 

DerpyCookies

Smash Rookie
Joined
Feb 20, 2015
Messages
22
Location
Ontario, Ohio
Last edited:
D

Deleted member

Guest
Did the animation work? All this is designed to do is change the Bair. After porting over the data and matching up the frames, it should work (make sure to clear the bair data before pasting the fair data)
 

DerpyCookies

Smash Rookie
Joined
Feb 20, 2015
Messages
22
Location
Ontario, Ohio
Did the animation work? All this is designed to do is change the Bair. After porting over the data and matching up the frames, it should work (make sure to clear the bair data before pasting the fair data)
The animation was the issue. The data was transferred, but the animation still didn't work properly.
 
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