Skimchee
Smash Hobo
Specifically, I need help figuring out where the line of coding is that renders Marth's default texture to his blue team color so I can delete it. I want to use the Awakening model for all of his textures, but the default has a brighter red on the inside of his cape and a darker blue that can sometimes looks black, making it confusing in battle. I'd really appreciate any help.