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Can someone help me out with coding?

Skimchee

Smash Hobo
Joined
Jun 8, 2013
Messages
81
Location
West Grove, PA
Specifically, I need help figuring out where the line of coding is that renders Marth's default texture to his blue team color so I can delete it. I want to use the Awakening model for all of his textures, but the default has a brighter red on the inside of his cape and a darker blue that can sometimes looks black, making it confusing in battle. I'd really appreciate any help.
 

Rarik

Smash Journeyman
Joined
Feb 20, 2013
Messages
206
Location
Boston
Make the default texture FitMarth03 and then turn the awakening model into FitMarth00 is the easy solution. Then adjust CSP's so it doesnt look funny.
 

Skimchee

Smash Hobo
Joined
Jun 8, 2013
Messages
81
Location
West Grove, PA
I guess that's one way to do it. Still looking to do it the other way due to OCD reasons, but this works for the time being. Thanks!
 
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