theSug1
Smash Cadet
Camping.......Players are beginning to do this a lot. Sit by the corner, wait for you to come in, shield, grab, throw you off the ledge, run to other side of field. Rinse wash repeat. Players will shield when you attack. That's fine. But somehow when I throw an attack, rush, jab, smash, tilt....the attack whiffs and they come out of shield before I can recover. In fact sometimes even while I'm still in the attack animation.
The question is this: How do I deal with wiffed attacks on shields and rolls? I know how to play smash since the 64. I am somewhat confused why I will throw an attack and I get punished when the opponent's shield is "stunned" from the attack and they can recover faster than I can. I understand shield grab, but not when they roll and I throw a punch and they can get their shield up before I connect. We are talking mid roll here, I will force out the roll, attack in the direction of the roll, they roll away then shield almost instantly and that causes my to be stunned while attacking the shield, then I get a tilt or smash attack to the face.
Also another thing I don't understand is how this doesn't work for me. I have been attacked while shielding, I drop the shield to counter attack and I get punched in the face. I know the fundamentals of smash, so if you say it's because my timing is off, I would have to disagree. Yes it is possibly, but I am imputting moves fast upon blocking with shield and attempting to attack back.
I'm just not sure how come so many characters can roll then shield then punish so freaking fast. I have read the forums about camping, and mixing up your play style and getting better. Sure, I get all that. But I am looking for fundamental data as to how the shield works and how to punish it, not how I can improve as a player with my tactics.
The question is this: How do I deal with wiffed attacks on shields and rolls? I know how to play smash since the 64. I am somewhat confused why I will throw an attack and I get punished when the opponent's shield is "stunned" from the attack and they can recover faster than I can. I understand shield grab, but not when they roll and I throw a punch and they can get their shield up before I connect. We are talking mid roll here, I will force out the roll, attack in the direction of the roll, they roll away then shield almost instantly and that causes my to be stunned while attacking the shield, then I get a tilt or smash attack to the face.
Also another thing I don't understand is how this doesn't work for me. I have been attacked while shielding, I drop the shield to counter attack and I get punched in the face. I know the fundamentals of smash, so if you say it's because my timing is off, I would have to disagree. Yes it is possibly, but I am imputting moves fast upon blocking with shield and attempting to attack back.
I'm just not sure how come so many characters can roll then shield then punish so freaking fast. I have read the forums about camping, and mixing up your play style and getting better. Sure, I get all that. But I am looking for fundamental data as to how the shield works and how to punish it, not how I can improve as a player with my tactics.