D
Deleted member
Guest
Alright, im a bit rusty, but heres my team, after alot of adaptations:
Rotom @ Choice Scarf
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Shadow Ball
- Thunderbolt
- Trick
- Hidden Power [Ice]
---Amazing lead. It can trick choice scarf later in the game to supporters, or to zong leads, and everything else dies. Only problem is scarfgar and weavile, but u never see them anymore on shoddy.
Mamoswine (M) @ Choice Band
Ability: Snow Cloak
EVs: 252 HP/252 Atk
Adamant nature (+Atk, -SAtk)
- Ice Shard
- Rock Slide
- Earthquake
- Avalanche
---Revenge killer for dragons, and overall destroyer. The things that wall it get destroyed by the rest of the team. Im thinkin of switching avalanche, it hasnt helped that much.
Mesprit @ Lum Berry
Ability: Levitate
EVs: 216 HP/162 Def/100 SAtk/32 SDef
Bold nature (+Def, -Atk)
- Ice Beam
- Psychic
- Thunderbolt
- Thunder Wave
---Good anti gyra,anti dragons, and supporter with twave. Increadibly bulky, its my own spread, it works amazingly. This and mamo are the only two pokes that have stayed on my team throughout its changes.
Dragonite (M) @ Yache Berry
Ability: Inner Focus
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Outrage
- Fire Blast
---Typical, late game sweeper, fire blast for skarm and a few others
Machamp (M) @ Leftovers
Ability: No Guard
EVs: 252 HP/172 Atk/80 Def
Adamant nature (+Atk, -SAtk)
- Fire Blast
- Dynamicpunch
- Encore
- Stone Edge
---The set looks wierd, but its amazing! Someone suggested this on my team, and at first i laughed, but man. Fire blast hits things like celebii alot harder than the other 2. I should probably change the nature tho. Encore makes people think twice before tryin to set up on me. Plus surprise factor.
Houndoom (M) @ Shuca Berry
Ability: Flash Fire
EVs: 252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Hidden Power [Ground]
- Dark Pulse
- Fire Blast
- Nasty Plot
--- Hes my anti heatran, plus hes just a nice additon to my offensive spectrum. Switches in on heatran, HP grounds him into oblivion. The other 2 moves for STAB, and nasty plot is just too good, especially if i switch into celebii, then i just np and sweep.
be as harsh as possible please =P
Rotom @ Choice Scarf
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Shadow Ball
- Thunderbolt
- Trick
- Hidden Power [Ice]
---Amazing lead. It can trick choice scarf later in the game to supporters, or to zong leads, and everything else dies. Only problem is scarfgar and weavile, but u never see them anymore on shoddy.
Mamoswine (M) @ Choice Band
Ability: Snow Cloak
EVs: 252 HP/252 Atk
Adamant nature (+Atk, -SAtk)
- Ice Shard
- Rock Slide
- Earthquake
- Avalanche
---Revenge killer for dragons, and overall destroyer. The things that wall it get destroyed by the rest of the team. Im thinkin of switching avalanche, it hasnt helped that much.
Mesprit @ Lum Berry
Ability: Levitate
EVs: 216 HP/162 Def/100 SAtk/32 SDef
Bold nature (+Def, -Atk)
- Ice Beam
- Psychic
- Thunderbolt
- Thunder Wave
---Good anti gyra,anti dragons, and supporter with twave. Increadibly bulky, its my own spread, it works amazingly. This and mamo are the only two pokes that have stayed on my team throughout its changes.
Dragonite (M) @ Yache Berry
Ability: Inner Focus
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Outrage
- Fire Blast
---Typical, late game sweeper, fire blast for skarm and a few others
Machamp (M) @ Leftovers
Ability: No Guard
EVs: 252 HP/172 Atk/80 Def
Adamant nature (+Atk, -SAtk)
- Fire Blast
- Dynamicpunch
- Encore
- Stone Edge
---The set looks wierd, but its amazing! Someone suggested this on my team, and at first i laughed, but man. Fire blast hits things like celebii alot harder than the other 2. I should probably change the nature tho. Encore makes people think twice before tryin to set up on me. Plus surprise factor.
Houndoom (M) @ Shuca Berry
Ability: Flash Fire
EVs: 252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Hidden Power [Ground]
- Dark Pulse
- Fire Blast
- Nasty Plot
--- Hes my anti heatran, plus hes just a nice additon to my offensive spectrum. Switches in on heatran, HP grounds him into oblivion. The other 2 moves for STAB, and nasty plot is just too good, especially if i switch into celebii, then i just np and sweep.
be as harsh as possible please =P