• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Buffered Powershields

YoshiYoshi

Smash Apprentice
Joined
Oct 27, 2014
Messages
104
Location
nowhere
I'm talking about instances of powershields happening when shielding out of endlag. How do people feel about these?

I find it to be one of the most frustrating mechanics in the game. Unless a punish on someone's endlag is frame perfect, they get a powershield just by holding shield after a missed attack.

I like powershields as a way to reward quick reaction times, but more often than not they come as a result of the attacker hitting just a little too late.

A hit on shield is usually good for the defender anyways, but powershields allow more deadly options. It gives camping strategies the strongest options to win games.

Maybe I just notice this a lot because I play Yoshi and he can't grab people under frame 10, but it's very annoying and I wish the game were different. It's hard enough to make meaningful damage on a shield. I very rarely break shields with down-B, almost always leaving a little bit of shield and it can be rolled away from most of the time.

Maybe it's just me, but after examining the way shields work - their quickness, their regeneration rate, their range of protection, the thing that frustrates me the most is perfect shields out of lag. Everything else about shields would be manageable if powershields were 'turned off' while a character is coming out of endlag.

???
 

Roukiske

Smash Journeyman
Joined
Oct 13, 2014
Messages
377
Location
CA
I mean... it happens every now and then for me, but you still have to react to your power shield if it happens. If they were able to block your attack anyways then it wasn't going to connect regardless so it's not like you were going to hit them.

At the very least I'd say its very situational and if it happens to you that many times then I think it would be best to pick a better and more reliable punish.
 

Athorment

Smash Cadet
Joined
Sep 20, 2014
Messages
43
Location
Mexico City
I would like to see Shields regenerate slower (and for rolls to have more unsafe frames at the end but eh) to better favor aggressive play styles better and keep the pressure on. However power shielding as is feels right to me.
 
Top Bottom