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Brawl mid tiers extravaganza netplay tournament March 18th

Brawl mid tiers extravaganza netplay tournament March 18th
Posted by Luigisama
Online
Sunday, March 18, 2018 - 08:00 PM
Until: Sunday, March 18, 2018 - 11:00 PM
(Adjusted for timezone: America/New_York)
Categories

Upcoming dates
All times have been adjusted for the timezone: America/New_York

This event has expired and has no upcoming dates

Luigisama

Smash Champion
Joined
Jun 25, 2010
Messages
2,957
Location
New york
Sign up here ------>https://challonge.com/tournaments/signup/ZuasR5TqjG

You have to join this discord chat to enter, but you can leave when the tournament is done
https://discord.gg/Yzg9MgZ

Make sure you have the latest build of dolphin
https://www.smashladder.com/guides/view/25u6/brawl/brawl-netplay-guide

General Rules
  • Game Settings: 3 Stocks, 8 Minute Time Limit, Best of 3 Games. Finals are Best of 5.
  • Items are disabled.
  • All other chain grabs and infinites are legal
  • There is a 35 Ledge Grab Limit for all characters. If a game goes to time and one player is over the Ledge Grab Limit, they automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
  • The act of stalling is banned and constitutes intentionally making the game unplayable. Examples include becoming invisible, continuing infinites, chain grabs, or uninterrupted moves past 300%, and reaching a position that your opponent can never reach you.
  • Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
  • Pause option is disabled in the game menu. If left on, accidental pausing mid match forfeits a stock.
  • You may not choose the last stage you have won on during a set, unless agreed by both players.
  • If time runs outs and ledge grabs do not determine a winner, the tie is determined by most stocks, and then if still tied, by percentage.
  • If the match ends with both players dying at the same time coincidentally, or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For this tie-breaker match, a Ledge Grab Limit of 15 is used for all characters.
  • If a match is ended via suicide move, the initiator of the move wins.
  • Coaching is not allowed during a match


  • Mid Tier
    :kirby2::dk2::sonic::ike::sheilda::sheik:
    :yoshi2:
    Lower Mid Tier
    :pt::lucas:
    Low Tier
    :samus2::bowser2::falcon::link2::jigglypuff:
    :ganondorf:

    Stage List

    Neutral Stages
    • Battlefield
    • Final Destination
    • Lylat Cruise
    • Smashville
    • Yoshi's Island (Brawl)

  • Counter-Pick Stages
    • Battleship Halberd
    • Pokemon Stadium 1
    • Castle Siege
    • Delfino plaza


  • Match Procedure
    • Players select their characters. Either player may choose to Blind Pick. In this case, each player secretly tells a third player their character before picking with the third player verifying their selections.
    • Players play Rock-Paper-Scissors. Winner chooses between selecting controller port or first Stage Strike
    • Players take turns removing stages from the Neutral Stages list above based upon the results of the previous rule. The first player to strike removes one(1) stage from the list, the second player removes two(2), and the first player then chooses from the remaining two(2) stages.
    • The players play the first match of the set
    • Winning player of the preceding match bans a stage from the full list of stages, both Neutral and Counter-Pick. This ban is only chosen one and lasts for the entire set.
    • The Losing player of the preceding match picks a stage for the next match. Cannot choose the stage banned in the previous step, nor a stage they've already won on during this set, unless agreed.
    • The winning player of the preceding match may choose to change characters.
    • The losing player of the preceding match may choose to change characters.
    • The losing player of the preceding match may change their controller port.
    • The next match is played
    • Repeat Steps 5 through 10 for all subsequent matches until the set is complete.
 
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