S_B
Too Drunk to Smash
After playing Bowser for a while, I think he should've had one of the following two:
1. Super armor
From all accounts I've seen and heard, Bowser has no super armor. Despite being the heaviest character in the game and being covered in a spiny, armored carapace, Bowser doesn't have even a single move during which he can be hit and not flinch as a result (the other shell-wearer in this game, Squirtle, DOES have SA during his smash attack. Figure that one out).
If you watch videos of any decent Bowser players, you'll notice that there are certain basic moves they absolutely never use due to how punishable they are.
Topping this list are down+B, dair and down smash. All of these moves are generally easy to avoid and very easy to punish. If they had SA, it would at least ensure that they can't easily be countered via disjointed hitboxes.
2. A throw that can kill
His back throw doesn't start killing until around 300%. It'd have been nice if being shield grabbed by Bowser was something light, fast characters actually feared. As it stands, Diddy's throws send opponents farther than Bowser's.
For the record, I win the majority of my Bowser matches, but I can see where Bowser's weaknesses lie and it's my opinion that he was made too weak when it comes to being punished for trying certain moves. At the very least, opponents should've had to wait until the completion of these moves to punish Bowser instead of being able to knock him out of the move without much trouble.
It's such a shame, too, because when I first heard about super armor, I had high hopes for what it could do to finally level the playing field between heavies and light, quick characters. As it stands, Brawl tiers will once again be dominated by the light and quick.
1. Super armor
From all accounts I've seen and heard, Bowser has no super armor. Despite being the heaviest character in the game and being covered in a spiny, armored carapace, Bowser doesn't have even a single move during which he can be hit and not flinch as a result (the other shell-wearer in this game, Squirtle, DOES have SA during his smash attack. Figure that one out).
If you watch videos of any decent Bowser players, you'll notice that there are certain basic moves they absolutely never use due to how punishable they are.
Topping this list are down+B, dair and down smash. All of these moves are generally easy to avoid and very easy to punish. If they had SA, it would at least ensure that they can't easily be countered via disjointed hitboxes.
2. A throw that can kill
His back throw doesn't start killing until around 300%. It'd have been nice if being shield grabbed by Bowser was something light, fast characters actually feared. As it stands, Diddy's throws send opponents farther than Bowser's.
For the record, I win the majority of my Bowser matches, but I can see where Bowser's weaknesses lie and it's my opinion that he was made too weak when it comes to being punished for trying certain moves. At the very least, opponents should've had to wait until the completion of these moves to punish Bowser instead of being able to knock him out of the move without much trouble.
It's such a shame, too, because when I first heard about super armor, I had high hopes for what it could do to finally level the playing field between heavies and light, quick characters. As it stands, Brawl tiers will once again be dominated by the light and quick.