• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

BOCS I A Bahamian Smash Tournament

abcool

Smash Ace
Joined
Oct 6, 2007
Messages
871
Location
The Bahamas
The tournament will be held on the 27-28 of march. All Entry fees are to be paid 2 weeks before tournament. 10 dollars are for singles and 15 are for doubles. Singles will be held on the 27th of March. This inculdes brawl and melee on the sameday.

Directions: Head down Soldier Road west, pass kennedy subdivison. At the Red light of soldier Road and East Street, keep going Straight to the second plaza and on the left. The building is behind a gate, maybe the gate will be opened. If u need more help send a reply in the thread.

Due to a minor issue related to the tourney. Melee singles is now 5 dollars and doubles is 10. Brawl is still 10 for singles and 15 for doubles.

Rules: Melee

General Rules

Items are set to off.
Stock and Time are set to 4 stock and 8 minutes respectively.
Regular sets are best of 3 matches.
The Tournament Host is the arbiter of all disputes.
Blind Picks: the first character selection of a set must be without prior knowledge of the opponent's character selection for both players.
Modified Dave's Stupid Rule: No player can counter pick a stage he or she has previously won on unless agreed upon by both players.
Gentleman's clause: any stage may be played on so long as both players and the Tournament Host agree to it, including banned stages. This can be used in tandem with the Modified Dave's Stupid Rule (MDSR).
Timed out matches will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, replay that match. Any Sudden Death match is strictly not to be played.

Neutral stages

Starter Stage List:
Dream Land: Fountain of Dreams
Past Stages: Dream Land
Special Stages: Final Destination
Special Stages: Battlefield
Yoshi's Island: Yoshi's Story
Pokemon: Pokemon Stadium

Counterpick stages

Counter Stage List
Planet Zebes: Brinstar
Mushroom Kingdom: Rainbow Cruise
Past Stages: Kongo Jungle
Starfox: Corneria
F-zero: Mute city
DK: jungle japes

Additional Rules for Teams Play
Life Stealing is allowed
Set team attack to ON

Counter Pick System

Blind Picks character selection.
Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage. Players strike stages in 1 2 2 1 order.
The first match is played.
Winning player of the preceding match bans a stage.
The losing player of preceding match picks stage for the next match.
The winning player of preceding match picks character.
The losing player picks character.
The next match is played.
Repeat 4-8 for all consecutive matches as necessary until the set is complete.

Recommendations to Tournament Hosts

Players are responsible for their own general welfare in regards to the tournament. In other words, players are responsible for:


Being familiar with the rule set and stage list
Entrance and venue fees
Arriving on time
Maintaining personal hygiene
Controllers and Character Knowledge
Minimizing Johns





Brawl rules

General rules:

3 Stock
8 minute timer
Items are set to "off" and "none"
All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above should be played out for any "finals" matches)
In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
No player may choose a stage they have already won on in that set unless agreed upon by both players.
In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
If the timer runs out, the victor is determined first by stock and then by percentage.
Metaknight's Infinite Cape glitch is banned.
If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Stalling is banned.

Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling.

Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match

Stage Lists





Starter
Battlefield
Final Destination
Smashville
Yoshi's Island

Starter/Counter
Castle Siege
Halberd
Lylat Cruise
Pokémon Stadium 1

Counter
Brinstar
Delfino (moved from S/C)
Frigate Orpheon
Jungle Japes
Pictochat
Pirate Ship
Pokémon Stadium 2
Rainbow Cruise

Counter/Banned
Distant Planet (moved from C)
Green Greens
Luigi's Mansion (moved from C)
Port Town Aero Dive
Yoshi's Island (Pipes) (moved from C)
Norfair (moved from C)

Banned
75m
Big Blue
Bridge of Eldin
Corneria (moved from C)
Flat Zone 2
Green Hill Zone (moved from C)
Hanenbow
Hyrule Temple
Mario Bros.
Mario Circuit (moved from C/B)
Mushroomy Kingdom I
Mushroomy Kingdom II
New Pork City
Onett (moved from C/B)
Rumble Falls
Shadow Moses
Skyworld (moved from C/B)
Spear Pillar
The Summit
Wario Ware

Additional Rules for Doubles Play
Life Stealing is allowed
Set team attack to ON
Hanenbow may be moved from Ban to Counterpick for Doubles

Tourney Organizer Abcool

Tourney name: Birth Of Competitive Smash Bocs I

Schedule:
Saturday

Melee & Brawl:
Singles will be held on the 27th of March. This event will occur simultaneously

The tournament will start at exactly 1:00pm
It will end at 8:00pm or 8:30 if brackets aren't done.

A quick 15 minute recess will be granted after brackets have ended and before grand finals.

Schedule:
Sunday

Melee & Brawl doubles:

Doubles held on the 28th of March,2010

That will also be held simultaneously.

It will start at exactly 1:00pm and end at 7:00 (unless it is a huge turn out it will end after then)

Breaks and others will be as followed on the singles schedule.


I hope for a wonderful turnout from all of you smash players. This is Nassau's first official Organised Tournament. Plz let us be tidy and respectful of others.

If you have any question feel free to ask me in a reply!
 
Top Bottom