• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

BL Team: Hit and Run

TombStone

Smash Journeyman
Joined
Nov 5, 2006
Messages
260
I tried to make this team all BL and lower, but I can't find an up-to-date tier list. So if one of these happens to be OU, kindly tell me so that I may replace it.



Sudowoodo (♀) @ Rowap Berry/Suggestions?
Ability: Rock Head
EVs: 86 HP/172 Def/252 SDef
Impish nature (+Def, -SAtk)
- Stealth Rock
- Wood Hammer
- Sucker Punch
- Explosion
---
Sets up Stealth Rocks. The item I had intended for it to hold was called a "Cutsap Berry." Cutsap Berry: "If held by a Pokémon, it gets to move first just once in a pinch." So in a pinch, Sudowoodo gets a quick explosion. But shoddy didn't have it as a choice :dizzy: So Rowap hurts any pokemon that decides to hit it with a special attack.


Dusclops (♂) @ Leftovers
Ability: Pressure
EVs: 252 HP/180 Def/78 SDef
Careful nature (+SDef, -SAtk)
- Shadow Sneak
- Will-o-wisp
- Pain Split
- Protect/Roar
---
Again, the shoddy selection screwed me over. My initial plan was to set up the rocks, then swap to my Pyroshuffler Dusclops. Roar wasn't in its movepool on the shoddy list... So now it's just a staller that likes to burn things.


Ambipom (♀) @ Focus Sash
Ability: Technician
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Aerial Ace
- Fake Out
- Pursuit
- U-turn
---
Mr. Hit and Run right here. Fake Out for a free, surprisingly powerful hit (Technician + STAB = 90 base power equivalent), then U-turn out with maxed speed. Pursuit for a revenge kill. Note that the first 3 attacks get a boost from Technician, so it's not that weak with the moves. This is where I think I might've crossed the OU line, 'cause Ambipom just seems too dam good.


Hitmontop (♂) @ Jaboca Berry
Ability: Technician
EVs: 252 HP/124 Atk/124 Def/10 Spd
Careful nature (+SDef, -SAtk)
- Rapid Spin
- Pursuit
- Mach Punch
- Fake Out
---
Rapid Spinner and another Hit-and-Run / Revenge-kill pokemon. Fake Out --> Next move. Pretty simple, but EV spread makes it much more defensive.


Gardevoir (♀) @ Leftovers
Ability: Trace
EVs: 92 HP/136 Def/252 Spd/30 SAtk
Modest nature (+SAtk, -Atk)
- Calm Mind
- Reflect
- Thunderbolt
- Hidden Power [Ice]
---
Why Trace over Synchronize? Well, those weather based teams have been pissing me off a lot lately (I swear, it's every other battle), so Trace will be copying that swift swim or Chlorophyll. Don't bother telling me I should use Synchronize here, I'm set on Trace. Otherwise, it's a Special Tank.


Flygon (♂) @ Focus Sash
Ability: Levitate
EVs: 6 HP/252 Atk/252 Spd
Naive nature (+Spd, -SDef)
- Draco Meteor
- Earthquake
- Rock Slide
- U-turn/Roost (suggestion please)
---
Physical Sweeper with a surprise Special. Focus Sash is for those ice attacks out of nowhere. Otherwise, I think it could take a hit without the Sash which is why I'm considering Roost.

I know Weavile can chew through this team, but with proper prediction and set up, I can counter it (Fake Outs, SE U-Turns, Mach Punch...). Most of those sweepers can be beaten by the Hit and Run strategy, especially when their defenses are neglected. I think this team might have trouble with walls though. And I really need to find a new phazer if shoddy won't let Dusclops use Roar.

So...Comments, (Constructive) Criticism, Rating, etc...
 

Wii4Mii 99

Smash Lord
Joined
Apr 27, 2007
Messages
1,859
I tried to make this team all BL and lower, but I can't find an up-to-date tier list. So if one of these happens to be OU, kindly tell me so that I may replace it.



Sudowoodo (♀) @ Rowap Berry/Suggestions?
Ability: Rock Head
EVs: 86 HP/172 Def/252 SDef
Impish nature (+Def, -SAtk)
- Stealth Rock
- Wood Hammer
- Sucker Punch
- Explosion
---
Sets up Stealth Rocks. The item I had intended for it to hold was called a "Cutsap Berry." Cutsap Berry: "If held by a Pokémon, it gets to move first just once in a pinch." So in a pinch, Sudowoodo gets a quick explosion. But shoddy didn't have it as a choice :dizzy: So Rowap hurts any pokemon that decides to hit it with a special attack.

I wouldn't use this as a lead. I'd wait for the perfect moment to sneak this in.


Dusclops (♂) @ Leftovers
Ability: Pressure
EVs: 252 HP/180 Def/78 SDef
Careful nature (+SDef, -SAtk)
- Shadow Sneak
- Will-o-wisp
- Pain Split
- Protect/Roar
---
Again, the shoddy selection screwed me over. My initial plan was to set up the rocks, then swap to my Pyroshuffler Dusclops. Roar wasn't in its movepool on the shoddy list... So now it's just a staller that likes to burn things.

I'm not sure Dusclops can learn Roar.


Ambipom (♀) @ Focus Sash
Ability: Technician
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Aerial Ace
- Fake Out
- Pursuit
- U-turn
---
Mr. Hit and Run right here. Fake Out for a free, surprisingly powerful hit (Technician + STAB = 90 base power equivalent), then U-turn out with maxed speed. Pursuit for a revenge kill. Note that the first 3 attacks get a boost from Technician, so it's not that weak with the moves. This is where I think I might've crossed the OU line, 'cause Ambipom just seems too dam good.

True, but Ambipom is still BL. (Probably because sets like these are walled by Steel types.)


Hitmontop (♂) @ Jaboca Berry
Ability: Technician
EVs: 252 HP/124 Atk/124 Def/10 Spd
Careful nature (+SDef, -SAtk)
- Rapid Spin
- Pursuit
- Mach Punch
- Fake Out
---
Rapid Spinner and another Hit-and-Run / Revenge-kill pokemon. Fake Out --> Next move. Pretty simple, but EV spread makes it much more defensive.

I've been seeing an increase in Hitmontops lately... I should try one out.


Gardevoir (♀) @ Leftovers
Ability: Trace
EVs: 92 HP/136 Def/252 Spd/30 SAtk
Modest nature (+SAtk, -Atk)
- Calm Mind
- Reflect
- Thunderbolt
- Hidden Power [Ice]
---
Why Trace over Synchronize? Well, those weather based teams have been pissing me off a lot lately (I swear, it's every other battle), so Trace will be copying that swift swim or Chlorophyll. Don't bother telling me I should use Synchronize here, I'm set on Trace. Otherwise, it's a Special Tank.

Most people use Trace anyways, to copy useful abilities.


Flygon (♂) @ Focus Sash
Ability: Levitate
EVs: 6 HP/252 Atk/252 Spd
Naive nature (+Spd, -SDef)
- Draco Meteor
- Earthquake
- Rock Slide
- U-turn/Roost (suggestion please)
---
Physical Sweeper with a surprise Special. Focus Sash is for those ice attacks out of nowhere. Otherwise, I think it could take a hit without the Sash which is why I'm considering Roost.

I know Weavile can chew through this team, but with proper prediction and set up, I can counter it (Fake Outs, SE U-Turns, Mach Punch...). Most of those sweepers can be beaten by the Hit and Run strategy, especially when their defenses are neglected. I think this team might have trouble with walls though. And I really need to find a new phazer if shoddy won't let Dusclops use Roar.

So...Comments, (Constructive) Criticism, Rating, etc...
Here's an up-to-date tier list:

http://www.smogon.com/dp/pokemon/

Yopu can also check out some movesets for the Pokemon. Also, any pre-evolution of an OU Pokemon, like Dusclops, is sure to be considered UU.

Until wii meet again,
Wii4Mii 99
 

mood4food77

Smash Hero
Joined
Oct 6, 2005
Messages
5,964
chansey, rhydon, Porygon2, dusclops, snover, hippopatas, and haunter are right now banned from UU play
 

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
I tried to make this team all BL and lower, but I can't find an up-to-date tier list. So if one of these happens to be OU, kindly tell me so that I may replace it.



Sudowoodo (♀) @ Rowap Berry/Suggestions?
Ability: Rock Head
EVs: 86 HP/172 Def/252 SDef
Impish nature (+Def, -SAtk)
- Stealth Rock
- Wood Hammer
- Sucker Punch
- Explosion
---
Sets up Stealth Rocks. The item I had intended for it to hold was called a "Cutsap Berry." Cutsap Berry: "If held by a Pokémon, it gets to move first just once in a pinch." So in a pinch, Sudowoodo gets a quick explosion. But shoddy didn't have it as a choice :dizzy: So Rowap hurts any pokemon that decides to hit it with a special attack.
I wouldn't lead with this...


Dusclops (♂) @ Leftovers
Ability: Pressure
EVs: 252 HP/180 Def/78 SDef
Careful nature (+SDef, -SAtk)
- Shadow Sneak
- Will-o-wisp
- Pain Split
- Protect/Roar
---
Again, the shoddy selection screwed me over. My initial plan was to set up the rocks, then swap to my Pyroshuffler Dusclops. Roar wasn't in its movepool on the shoddy list... So now it's just a staller that likes to burn things.
That's because Dusclops can't learn Roar in the first place.


Ambipom (♀) @ Focus Sash
Ability: Technician
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Aerial Ace
- Fake Out
- Pursuit
- U-turn
---
Mr. Hit and Run right here. Fake Out for a free, surprisingly powerful hit (Technician + STAB = 90 base power equivalent), then U-turn out with maxed speed. Pursuit for a revenge kill. Note that the first 3 attacks get a boost from Technician, so it's not that weak with the moves. This is where I think I might've crossed the OU line, 'cause Ambipom just seems too dam good.
Good.


Hitmontop (♂) @ Jaboca Berry
Ability: Technician
EVs: 252 HP/124 Atk/124 Def/10 Spd
Careful nature (+SDef, -SAtk)
- Rapid Spin
- Pursuit
- Mach Punch
- Fake Out
---
Rapid Spinner and another Hit-and-Run / Revenge-kill pokemon. Fake Out --> Next move. Pretty simple, but EV spread makes it much more defensive.
Good.


Gardevoir (♀) @ Leftovers
Ability: Trace
EVs: 92 HP/136 Def/252 Spd/30 SAtk
Modest nature (+SAtk, -Atk)
- Calm Mind
- Reflect
- Thunderbolt
- Hidden Power [Ice]
---
Why Trace over Synchronize? Well, those weather based teams have been pissing me off a lot lately (I swear, it's every other battle), so Trace will be copying that swift swim or Chlorophyll. Don't bother telling me I should use Synchronize here, I'm set on Trace. Otherwise, it's a Special Tank.
Use Synchronize. Just kidding, Trace is useful anyways.


Flygon (♂) @ Focus Sash
Ability: Levitate
EVs: 6 HP/252 Atk/252 Spd
Naive nature (+Spd, -SDef)
- Draco Meteor
- Earthquake
- Rock Slide
- U-turn/Roost (suggestion please)
---
Physical Sweeper with a surprise Special. Focus Sash is for those ice attacks out of nowhere. Otherwise, I think it could take a hit without the Sash which is why I'm considering Roost.
Works fine, but may I suggest...
Flygon @ Life Orb
Ability: Levitate
EVs: 252 Atk/252 Spd/6 Sp Atk
Naive
- Earthquake
- Dragon Claw
- Fire Blast
- Roost


I know Weavile can chew through this team, but with proper prediction and set up, I can counter it (Fake Outs, SE U-Turns, Mach Punch...). Most of those sweepers can be beaten by the Hit and Run strategy, especially when their defenses are neglected. I think this team might have trouble with walls though. And I really need to find a new phazer if shoddy won't let Dusclops use Roar.

So...Comments, (Constructive) Criticism, Rating, etc...

Dismiss the fact that Weavile runs this team over like a truck w/bad prediction, the team is pretty solid.

TeryMeter: 8.3/10

-Terywj...ou <Keyboard not connected. Press F1 to continue.>
 

Wii4Mii 99

Smash Lord
Joined
Apr 27, 2007
Messages
1,859

Dismiss the fact that Weavile runs this team over like a truck w/bad prediction, the team is pretty solid.

TeryMeter: 8.3/10

-Terywj...ou <Keyboard not connected. Press F1 to continue.>
Not every Weavile carries Aerial Ace; in which case Hitmontop will gladly come in and give it a Mach Punch to the face.

Until wii meet again,
Wii4Mii 99
 

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
Not every Weavile carries Aerial Ace; in which case Hitmontop will gladly come in and give it a Mach Punch to the face.

Until wii meet again,
Wii4Mii 99
Okay then...Dismiss the fact that Weavile can run more than half this team over.

Satisfied? :)

-Terywj...ou <Keyboard not connected. Press F1 to continue.>
 

TombStone

Smash Journeyman
Joined
Nov 5, 2006
Messages
260
Huh...I could've sworn Dusclops could learn Roar. That sucks...I need a phazer now.

Thanks for the link W4M, wish I had that earlier.

As for Ambipom getting walled by Steels, I was considering giving it Rock Smash (Technician boost + Defense lowering side effect). Would that be better than Aerial Ace? It also gives it something over Weavile...

And I'll probably make Ambipom my starter instead of Sudowoodo.

Thanks for the feedback.
 

mood4food77

Smash Hero
Joined
Oct 6, 2005
Messages
5,964
Ambipom should have double hit...

35x1.5=52.5
52.5x1.5=78.75

and that's per hit, not sure if the 52 is rounded down or not

if it is then

52x1.5=78

still pretty powerful

i mean, it's just a suggestion, since it always hits twice

that makes it a move with 156 base power, 90 accuracy, and NO RECOIL OR STAT LOWERs

he also makes a great lead, you could make him a NPpasser if you wanted

but since you don't, running this set should do great as a lead

Ampibom@Life Orb/Choice Scarf/Choice Band
Technician
Jolly
252/252/6 (ATK/SPD/HP)
Double Hit
Pursuit
Aerial Ace
Brick Break

great lead, great type coverage, and cannot be switched into easily
 
Top Bottom