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Best Options After a Parry/PS with Marth?

VersatileBJN

Smash Ace
Joined
Nov 10, 2003
Messages
560
Location
New Jersey
I'm sure everyone knows that Parrying(or Power Shielding/PSing) in this game is far more practical and will be used at the highest level to punish things that normally wouldn't be punishable.

For those with experience using Ike at a decent level: What are Marth's best options in your opinion after you Parry a move?

Now, I know the answer will vary, so I'll ask it like this:

What are Marth's best options after PSing a

1. A move that is very unsafe

2. A move that is fairly safe and only unsafe because of you PSing it(think moves with big push back. push back is negated if a moe is PSed)

3. A move that cannot be punished even if PSed.

I plan to experiment with all of Ike's options upon getting the game and will be posting my findings here, but what do you guys think?


Since PSing normally doesn't leave Marth in optimal tipper range, I assume finding a go to move in this situation would be tricky. Up B maybe?
 

VersatileBJN

Smash Ace
Joined
Nov 10, 2003
Messages
560
Location
New Jersey
Nah

Just Marth,Ike,Samus,Lucas.

Maybe it'd be considered spamming, but I don't see why. Every character has different options right?
 

VersatileBJN

Smash Ace
Joined
Nov 10, 2003
Messages
560
Location
New Jersey
I don't recall ever making a thread of the sort, but even if I did, wouldn't it be better to have a thread that focuses on ONE character's options?

Well, if this annoys some my apologies in advance. Gimpy is all over the place so I am sure he or another moderator will close it if it's a bad idea.
 

Okysho

Smash Ace
Joined
Oct 12, 2007
Messages
792
Location
Currently: lost in the realm of Akanea.
I'd have to say probably a forward a strike or a dancing blade combo. Something that will either knock them backwards allowing you to go in for a quick kill or a combo that will keep them trapped, build up damage, then ownage
 

AcidJazz

Smash Apprentice
Joined
May 31, 2006
Messages
112
Location
Austin TX
As far as I know, every move can be punished by a parry

Am I wrong on this?



Today I dashed, perfect shield (against projectile), dashed and covered so much ground in such a short period of time it wasn't even funny.
 
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