LinkoHakurei
Smash Cadet
- Joined
- Jul 4, 2015
- Messages
- 26
- NNID
- LinkoHakurei
- 3DS FC
- 3136-6656-2820
I picked up Captain Falcon (thanks to Trifroze's speed and power Inspiration) probably a month ago and i've been loving every second of it. I've improved a lot since i picked him up but sadly the only people i am able to play with is my nephew and my sister's bf, and well... as the tittle says they are sadly scrubs. I have taught them stuff like teching off a wall to not get stage spiked and reading air dodges and rolls to punish and even combos they can do with their mains but... they just wont learn!
Like whenever we have captain falcon dittos for fun they only go for down throw to knew or dash attack to knee over and over and over and over agaaaaaain!!! Worst part is they never land it but they keep doing it no matter what so i end up winning from 10 to 20 games in a row till i finally get bored and chose a random character to give them a chance or i just tone it down a lot and start playing stupid going for falcon punch and falcon kick no ****s given lol! That's actually all fine since they don't main captain falcon and we only do dittos for the hype kills YESZ!
The problem is when they use their mains and start playing uh... a bit serious i guess. My sister's bf uses Falco and he always goes for down throw to fair every single time, took me a while to get the correct DI so it wouldn't true combo and end up dying early but he still goes for it no matter what like that's the only combo he knows! The other thing he likes to do is up tilt until i am knocked up far enough to actually be able to escape it but it gets me up to 40% without me being able to do anything since air dodging ends up being a free grab or another up tilt for him and if my second jump was already used i am stuck there until he either stops or i just get knocked up far enough to escape. Another of his habits is walking up and crouching over and over till he gets close enough for a down tilt, that one is just funny but the real problem is when he tries to punish me off stage and ends up killing himself 90% of the time and also using side b to the stage even tho i up-tilt spike him 70% of the time he goes for it OH AND he doesn't side b to up b when hes off screen he goes all the way down then up b to his death even tho i've told him a million times he can side b then up b whenever hes that far.
My nephew recently started playing Pikachu and man is it annoying, all he goes for is grab throw off stage then bair fast fall killing himself in the process because he didn't have a second jump... And no matter how many times he ends up dying he keeps going for it over and over till he finally gets me once in like 20 games and i've been able to tech half of them unless he somehow gets off me before the last hit and i end up air dodging to my death lol! He's been doing it alot less lately but he still goes for it from time to time to not get the hit, yet he still prioritize grabbing to throw off stage over anything every time we play to no avail. I taught him some of pikachu's tricks but the only one he seems to use is fair to up smash which almost never works cuz i see it coming a mile away. Another bad habit is using his side b even if hes right beside the stage so i end up spiking him with an up tilt but he won't stop doing it!
In the end i always end up winning 80-90% of the games but i just don't feel like improving at all because it all just feels like an annoyance dealing with people who only go for the same pattern over and over again so i usually end up playing lazier than when i started and they finally win, and i don't learn anything useful from the MU except how to deal with a bad falco or a bad pikachu... So what exactly can i do to make them improve and actually learn their character instead of going for the same scrubby strategy every single game with no improvement? I've already taught them some stuff but they don't seem to apply it on an actual match and just go for the same old plan and think i'm crazy good (which i'm clearly NOT) when i up tilt or dair spike their side b or bad recovery option when in reality it's just them being so predictable that adapting to it makes it easy to punish.
I think playing with someone better than you in a way he destroys you but gradually closing the gap to finally being able to beat them is a lot more satisfying than winning every time against average players but sadly they are the only people i can play with offline and they don't seem to close the gap at all... Also it's hard to go back to for glory after playing offline since the minor 15 or in some rare cases 30 frames of input lag is enough to throw me off completely so i end up playing extremely bad and losing to projectile spammers and the usual for glory stuff.
Like whenever we have captain falcon dittos for fun they only go for down throw to knew or dash attack to knee over and over and over and over agaaaaaain!!! Worst part is they never land it but they keep doing it no matter what so i end up winning from 10 to 20 games in a row till i finally get bored and chose a random character to give them a chance or i just tone it down a lot and start playing stupid going for falcon punch and falcon kick no ****s given lol! That's actually all fine since they don't main captain falcon and we only do dittos for the hype kills YESZ!
The problem is when they use their mains and start playing uh... a bit serious i guess. My sister's bf uses Falco and he always goes for down throw to fair every single time, took me a while to get the correct DI so it wouldn't true combo and end up dying early but he still goes for it no matter what like that's the only combo he knows! The other thing he likes to do is up tilt until i am knocked up far enough to actually be able to escape it but it gets me up to 40% without me being able to do anything since air dodging ends up being a free grab or another up tilt for him and if my second jump was already used i am stuck there until he either stops or i just get knocked up far enough to escape. Another of his habits is walking up and crouching over and over till he gets close enough for a down tilt, that one is just funny but the real problem is when he tries to punish me off stage and ends up killing himself 90% of the time and also using side b to the stage even tho i up-tilt spike him 70% of the time he goes for it OH AND he doesn't side b to up b when hes off screen he goes all the way down then up b to his death even tho i've told him a million times he can side b then up b whenever hes that far.
My nephew recently started playing Pikachu and man is it annoying, all he goes for is grab throw off stage then bair fast fall killing himself in the process because he didn't have a second jump... And no matter how many times he ends up dying he keeps going for it over and over till he finally gets me once in like 20 games and i've been able to tech half of them unless he somehow gets off me before the last hit and i end up air dodging to my death lol! He's been doing it alot less lately but he still goes for it from time to time to not get the hit, yet he still prioritize grabbing to throw off stage over anything every time we play to no avail. I taught him some of pikachu's tricks but the only one he seems to use is fair to up smash which almost never works cuz i see it coming a mile away. Another bad habit is using his side b even if hes right beside the stage so i end up spiking him with an up tilt but he won't stop doing it!
In the end i always end up winning 80-90% of the games but i just don't feel like improving at all because it all just feels like an annoyance dealing with people who only go for the same pattern over and over again so i usually end up playing lazier than when i started and they finally win, and i don't learn anything useful from the MU except how to deal with a bad falco or a bad pikachu... So what exactly can i do to make them improve and actually learn their character instead of going for the same scrubby strategy every single game with no improvement? I've already taught them some stuff but they don't seem to apply it on an actual match and just go for the same old plan and think i'm crazy good (which i'm clearly NOT) when i up tilt or dair spike their side b or bad recovery option when in reality it's just them being so predictable that adapting to it makes it easy to punish.
I think playing with someone better than you in a way he destroys you but gradually closing the gap to finally being able to beat them is a lot more satisfying than winning every time against average players but sadly they are the only people i can play with offline and they don't seem to close the gap at all... Also it's hard to go back to for glory after playing offline since the minor 15 or in some rare cases 30 frames of input lag is enough to throw me off completely so i end up playing extremely bad and losing to projectile spammers and the usual for glory stuff.