RockinRudy
Smash Journeyman
While watching Nintendo direct at E3 Live we all eagerly were waiting for the appearance for the new Smash Brothers. The Zelda Wind Waker remake and the other titles blew us away, Nintendo Truly showed what the Wii U is capable of.
But anyway lets get back to Smash Bros. U. While watching it for the first time, as a Melee and 64 player I wanted to see similar type mechanics instead of the horrid Brawl Mechanics. At first I was disappointed during the trailer, seeing major "floating" of the characters. But then I realized. I seen there no tripping at any of the game play videos that were posted. The game looks smooth.
Now lets take a look at 64 smash.
There is no Wave Dashing.
Hit stun was good at low and high %.
Low DI.
Every Character could at least do something.
Elegant combo's.
After seeing the gameplay much more. I find that the game won't have slow paced bull**** as brawl did. Tripping was a big deal and lets not even get to Meta knight. The whole game was made of broken. Instead we can look at this game in the Smash 64 perspective. On both the 3DS and Wii U. We can safely say this game will be fun and rather competitive to a point.
Even without "L / Z" Canceling the game looks like it can stand on it's own with it's nice smooth game play.
Discuss your thoughts on the outlook of competitive gameplay.
Good Example of 64 competitive Gameplay (Top 2 players in the world)
P.S
If none of you ever seen me post either on the 64 forums or Melee, this is how it is.
Deal with it.