• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

baton pass team

wok

Smash Rookie
Joined
Jan 21, 2009
Messages
6
ninjask
adamant
248 hp/ 52 attk/ 184 def/ 24 spe

protect
substitute
x- scissor
baton pass

smeargle
jolly
96 hp/ 120 def/ 40 spd/ 252 spe

spore
ingrain
substitute
baton pass

gorebyss
jolly
252 hp/ 56 spd/ 200 spe

amnesia
agua ring
substitute
baton pass

vaporeon
bold
188 hp/ 252 def/ 70 spd

acid armor
wish
substitute
baton pass

gliscor
impish
252 hp/ 252 spd

sword dance
roost
earthquake
baton pass

need a sweeper
most likely lucario

this is just gonna be a friendly battle for fun against my friends
it seems to me i have too much substitute going on
maybe a trapper?
also no legendaries please
all comments welcomed =]
 

SOVAman

Smash Hero
Joined
Feb 28, 2008
Messages
5,313
Location
In VA **** MD
I think you can use another physical attacker. Maybe Scizor or lucario.

But pretty good team but you need to watch out for Swamperts, Skarmorys, and Hippowdons because of whirlwind and Roar.

Another threat is taunt. Try to keep one attack on most of your team in case of a taunt. Or have someone on your team that can hurt or wall the taunter.
 

Blackroserade66

Smash Cadet
Joined
May 24, 2009
Messages
68
You can get rid of Sub. on Smeargle for something like Toxic Spikes or Toxic, and replace Sub. on Gorebyss for Iron Defence to make it a real 13+ch to kill.

For a Sweeper, I reccomend something with low Def, like Infernape. He can also set up your Stealth rocks.
 

NJzFinest

Smash Hero
Joined
Nov 12, 2004
Messages
8,861
Location
NYC
You can get rid of Sub. on Smeargle for something like Toxic Spikes or Toxic, and replace Sub.
This is so wrong, in many ways. The purpose of a Bpass team is to be so overpowering that residual damage won't matter. Wasting a turn to put up something like that = wasting a turn for the entire point of Bpass chain (or even breaking the chain since you're allowing the opponent more opportunties).
For a Sweeper, I reccomend something with low Def, like Infernape. He can also set up your Stealth rocks.
Same thing as above.
 

Ugg

Smash Champion
Joined
Oct 22, 2008
Messages
2,509
Location
British Columbia, Canada
I'm really against Ninjask leads for a few reasons;

It won't be living that many priority moves (I know you gave him a bulky spread, but there's still bulker.)

He takes a sweet 50% from Stealth Rock, and since that's pretty much always going up against you since you're not really doing anything to stop them from it, Ninjask can only switch in twice assuming he hasn't even been hit. IMO, since you're switching around so often on a BP team, you're going to need something that will be able to switch in more.

I would suggest a Zapdos lead. If you're afraid of trick, try using a Lopunny lead. It's ability (Klutz) prevents it's held items from affecting it, so you can throw something like a Flame Orb on it so when trickers are coming your way (ChoiceTrickery is one of BP teams worst nightmares) you have nothing to fear and you have a switch-in if you predict a Trick. Lopunny can also learn Switcheroo himself.

I would also suggest a Lucario sweeper. It can OHKO everything in OU (after +6, of course) while not taking much damage from field-hazards and having a very nice stat distrubution so it can benefit from the defense/special defense boosts nicely.

Hope I helped.
 

WouW

Smash Lord
Joined
Jul 22, 2006
Messages
1,486
Location
Oudenbosch, The Netherlands
I'm really against Ninjask leads for a few reasons;

It won't be living that many priority moves (I know you gave him a bulky spread, but there's still bulker.)

He takes a sweet 50% from Stealth Rock, and since that's pretty much always going up against you since you're not really doing anything to stop them from it, Ninjask can only switch in twice assuming he hasn't even been hit. IMO, since you're switching around so often on a BP team, you're going to need something that will be able to switch in more.

I would suggest a Zapdos lead. If you're afraid of trick, try using a Lopunny lead. It's ability (Klutz) prevents it's held items from affecting it, so you can throw something like a Flame Orb on it so when trickers are coming your way (ChoiceTrickery is one of BP teams worst nightmares) you have nothing to fear and you have a switch-in if you predict a Trick. Lopunny can also learn Switcheroo himself.

Hope I helped.
Ninjask is good because it always guarantees at least one pass, with no fear of being KOed outside from your opponent's lead being CB Weavile/Mamo with Ice Shard, which isn't a really common case. It can also pass Subs, and if you have it, SDs.
 

Ugg

Smash Champion
Joined
Oct 22, 2008
Messages
2,509
Location
British Columbia, Canada
Ninjask is good because it always guarantees at least one pass, with no fear of being KOed outside from your opponent's lead being CB Weavile/Mamo with Ice Shard, which isn't a really common case. It can also pass Subs, and if you have it, SDs.
Fair enough, but what's he doing after that? Assuming SR is up, which it pretty much always will be, he's not going to switch into anything which is pretty vital for BP teams. Sure, he's fine for one pass, but I'd rather have a long-lasting passer that can do something late game and switch into a hit.
 

WouW

Smash Lord
Joined
Jul 22, 2006
Messages
1,486
Location
Oudenbosch, The Netherlands
Fair enough, but what's he doing after that? Assuming SR is up, which it pretty much always will be, he's not going to switch into anything which is pretty vital for BP teams. Sure, he's fine for one pass, but I'd rather have a long-lasting passer that can do something late game and switch into a hit.
Dependent on how much Zapdos or Lopunny would be hit, they could be doing worse.

Really, I have a Ninjask lead and on the ~50% of matches that have SR up, I get two Ninjask passes 95% of the time. The reason that Ninjask is so good is because it's never vulnerable to direct hits (save priority hits when I don't have a sub up), due to Protect and Sub. First time I Protect and Sub twice and have just over 50% before passing. Second time I remain at ~0,3% health and pass another one or two Speed Boosts (using protect), and Liechi.

Always one pass, extremely probable second pass, even if SR is up. Doesn't seem too bad.
 

NJzFinest

Smash Hero
Joined
Nov 12, 2004
Messages
8,861
Location
NYC
Fair enough, but what's he doing after that? Assuming SR is up, which it pretty much always will be, he's not going to switch into anything which is pretty vital for BP teams. Sure, he's fine for one pass, but I'd rather have a long-lasting passer that can do something late game and switch into a hit.
If Ninjask has to ever switch back it, that means the pass chain failed. Aka, it wouldn't be switching into any attacks. After coming into SR, despite losing 50%, it can still Protect + Sub and then pass +2 speed. Unlike Zapdos, Ninjask can actually guarantee a speed pass.
 

WouW

Smash Lord
Joined
Jul 22, 2006
Messages
1,486
Location
Oudenbosch, The Netherlands
Why would Ninjask want a +Spd nature if he's already the fastest Pokemon in the game? The only thing he has to worry about outspeeding him is another Ninjask lead, and even then it wouldn't be able to do anything.
Aerial Ace.

Granted, it sucks, but still
 

wok

Smash Rookie
Joined
Jan 21, 2009
Messages
6
i know that there are alot of threats to a bp team
so i did some rearranging to increase the chance of pulling this off


i will lead with smeargle if i suspect any priority move or i cant outspeed it i will switch immediately
maybe even put all spdef ev to def so i can survive priority moves
im deciding btw shed shell or starf berry b/c when starf activates so long its not sp attk it will get my chain up faster

Umbreon
Careful
252 HP/ 252 SpDef

Mean Look
Taunt
Wish
Baton Pass

replacing gorebyss cuz i find it rather weak plus aqua ring is kinda useless
if i can trap a nonsweeper it will gaurantee my chain
if not another wish to ensure all my pokemon will live
slow pass to take damage for ninjask

the rest of the team will be the same
should i replace gliscor with scizor with same moves and nature, ev except change eq to bullet punch
against other priority? or keep gliscor since it has hyper cutter to stop intimidate

will this change be better for me?
 
Top Bottom