o0silentshadow0o
Smash Cadet
Problem:
I think we are familiar with our way of selecting a winner within tournament rules, but recently it has become an issue. Time over time we have seen that Counter-Picking gives a huge advantage for whoever chooses the stage, to the point at which top players such as Mang0, and Leffen comment "at a high level, Counter-Picking a map is almost a guarantee win." The issue that a rises with this is who ever wins game 1, essentially takes the set (since they can counter pick again for game 3 and win); this eliminates the whole point of having multiple games in the first place; in other words if you mess up anything game 1 there is a strict advantage given to your opponent which could be argued is highly unfair.
If you are not understanding what I am saying for either paragraphs, please look at the example bellow.
Solution:
I thought about this for a very long time, I tried many ideas, but all had there issues...... Then I realized a crucial feature of our rule that is Universally excepted as fair, the selection of the first stage. It is simple, effective, and very neutral, so why not apply this to every LAST game of a set. This completely eliminates the issue of having un-fair set's, because even if a player were to win game 1, he/she wouldn't have a strict advantage due to being forced in playing 2 Neutral games, and 1 counter picked, instead of the other way around. This change can be applied any where, including 3 out of 5 and of course 2 out of 3.
How to Apply:
When in the last game, the player who won first match get's to ban the first stage. Pokemon Stadium will be un-banned during the selection, and each player can only ban 1 stage at a time (due to the fact of having an even amount of stages).
Last Thoughts:
Please try to be open minded, I know this is strange, but try to understand how much of a benefit this can be. Also, don't leave ignorant comments; if there is something you notice that doesn't make sense, please just be mature about it and express your thoughts.
Example/Explanation:
Current way of selecting a winner:
Player X: Neutral Pick, takes game 1
Score: 1-0
You: Counter pick, takes game 2
Score: 1-1
Player X: Counter pick, takes 3
Score: 2-1, set over.
Theoretical Way:
Player X: Neutral Pick, takes game 1
Score: 1-0
You: Counter Pick, takes game 2
Score: 1-1
Player X: Neutral Pick, game 3 goes to most skilled player
Score: x-x
I think we are familiar with our way of selecting a winner within tournament rules, but recently it has become an issue. Time over time we have seen that Counter-Picking gives a huge advantage for whoever chooses the stage, to the point at which top players such as Mang0, and Leffen comment "at a high level, Counter-Picking a map is almost a guarantee win." The issue that a rises with this is who ever wins game 1, essentially takes the set (since they can counter pick again for game 3 and win); this eliminates the whole point of having multiple games in the first place; in other words if you mess up anything game 1 there is a strict advantage given to your opponent which could be argued is highly unfair.
If you are not understanding what I am saying for either paragraphs, please look at the example bellow.
Solution:
I thought about this for a very long time, I tried many ideas, but all had there issues...... Then I realized a crucial feature of our rule that is Universally excepted as fair, the selection of the first stage. It is simple, effective, and very neutral, so why not apply this to every LAST game of a set. This completely eliminates the issue of having un-fair set's, because even if a player were to win game 1, he/she wouldn't have a strict advantage due to being forced in playing 2 Neutral games, and 1 counter picked, instead of the other way around. This change can be applied any where, including 3 out of 5 and of course 2 out of 3.
How to Apply:
When in the last game, the player who won first match get's to ban the first stage. Pokemon Stadium will be un-banned during the selection, and each player can only ban 1 stage at a time (due to the fact of having an even amount of stages).
Last Thoughts:
Please try to be open minded, I know this is strange, but try to understand how much of a benefit this can be. Also, don't leave ignorant comments; if there is something you notice that doesn't make sense, please just be mature about it and express your thoughts.
Example/Explanation:
Current way of selecting a winner:
Player X: Neutral Pick, takes game 1
Score: 1-0
You: Counter pick, takes game 2
Score: 1-1
Player X: Counter pick, takes 3
Score: 2-1, set over.
Theoretical Way:
Player X: Neutral Pick, takes game 1
Score: 1-0
You: Counter Pick, takes game 2
Score: 1-1
Player X: Neutral Pick, game 3 goes to most skilled player
Score: x-x