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Aww heck no

Moon Monkey

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Phuck that!
If the game is ready the game is ready!

When has Nintendo first party ever been rushed??? It's too early to tell. I think we will know if this is true by the time E3 rolls around
 

Gingerbread Man

Smash Lord
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What if its Brawl ported onto the 3ds? Added 3ds stuff, ds download / wifi support, and other things. Or maybe even a redone Smash bros 64 like LoZ OoT 3d.

There's just no way they could be that close to finishing the game. I don't see how this is possible.
 

nessokman

Smash Lord
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What you must understand is that "coming soon" in game dev. Time is months/years.also it could be to shut the idiots rushing them
 

Bowser D.X

Brawl Player
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Well it was announced almost 2 years ago, so it's probably been in development for even longer (possibly even a bit after Brawl came out). Also don't forget Melee only came out two years after Smash 64.
 

peeup

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Well considering it says "Super Smash Bros." and not "Super Smash Bros. 4/Melee/Brawl" I think we can assume they're porting SSB classic to the 3DS. I mean they say Pokemon X/Y, Animal Crossing: New Leaf, and Lego City Undercover: The Chase Begins. Smash is the only one without a suffix. If it was supposed to have one, it would have one written.
 

Moon Monkey

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What you must understand is that "coming soon" in game dev. Time is months/years.also it could be to shut the idiots rushing them
This is true, but in this article Smash is grouped up with Animal Crossing: New Leaf and Pokemon X/Y. These are games that are slated for release later this year. This puts the meaning of 'coming soon' in this instance as, some time this year. Most likely Q4 I think, if this is true.
 

FalKoopa

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I don't believe that Smash 4 will be released this year. It's all a matter of wait-and-watch.
 

Vintage Creep

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Phuck that!
If the game is ready the game is ready!

When has Nintendo first party ever been rushed??? It's too early to tell. I think we will know if this is true by the time E3 rolls around
Well to be fair... Mario Kart 7. Lol.

Anyway as much as I'd ****ing love the game to be released like... tomorrow, I think we won't get it before april/may 2014.

Anyway I'm not sure this means anything, but I've been thinking: what if they release the 3DS version earlier to make the wait more bearable? Sakurai always said the games are very different anyway, so a same day release date isn't that obvious. Also, the 3DS version is supposedly a single player experience. If the Wii U is really a multiplayer experience only (or let's say 99% of it) maybe having the 3DS version first could help unlocking things to have right away in the Wii U version. I don't know really just saying.
 

Moon Monkey

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Well to be fair... Mario Kart 7. Lol.

Anyway as much as I'd ****ing love the game to be released like... tomorrow, I think we won't get it before april/may 2014.

Anyway I'm not sure this means anything, but I've been thinking: what if they release the 3DS version earlier to make the wait more bearable? Sakurai always said the games are very different anyway, so a same day release date isn't that obvious. Also, the 3DS version is supposedly a single player experience. If the Wii U is really a multiplayer experience only (or let's say 99% of it) maybe having the 3DS version first could help unlocking things to have right away in the Wii U version. I don't know really just saying.
Touche, but MK7 wasn't buggy or had crazy technical issues. The game was polished enough to be put out on store shelves. I mean, Sakurai is the same dude that delayed Brawl like 2 times before releasing it. I'm sure he would use his better judgement when it comes to determining if the game is ready or not. But, on the flip side the WiiU isn't doing so hot, so I can see Nintendo pressuring him to speed up the game's development to get it out as quickly as possible.

Smash games on average have always been in development for about 2 years give or take. factor in the team's size increase, If this game was to release say holiday 2013? I wouldn't find that too strange.

I don't think they would release the 3DS version and WiiU version on different dates especially if they are said to be compatible with each other. I think we'll see a unified release, similar to what happened with Monster Hunter 3 WiiU/3DS.
 

Robert of Normandy

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Well considering it says "Super Smash Bros." and not "Super Smash Bros. 4/Melee/Brawl" I think we can assume they're porting SSB classic to the 3DS. I mean they say Pokemon X/Y, Animal Crossing: New Leaf, and Lego City Undercover: The Chase Begins. Smash is the only one without a suffix. If it was supposed to have one, it would have one written.
That would actually be pretty cool.
 

Curious Villager

Puzzles...
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Well they could release the 3DS game this year and then any extra's can be released as downloadable content once the Wii U version comes out? I'm not sure really. :/ Or maybe as someone said, it may even be some kind of port or remake of a previous smash bros game which I don't see as likely but yeah...
 

Wario Bros.

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finalark

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Well it was announced almost 2 years ago, so it's probably been in development for even longer (possibly even a bit after Brawl came out). Also don't forget Melee only came out two years after Smash 64.
Ringworm is right. I wouldn't be surprised if the Wii U started development less than a year after the launch of the original Wii. In turn, I wouldn't be surprised if Smash 4 began development not too long after Brawl came out.
 

Bowser D.X

Brawl Player
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No, it was announced at E3 in 2011, but production didn't start until the release of Kid Icarus: Uprising, which came out some time in March of last year. At the very least, it's been a year give or take – not 2 years. The 2 year gap between Melee and 64 is a result of Sakurai working endlessly on Melee, and it's something he has noted that he won't do something like that ever again.
There has been many people who have said they were never going to do stuff and then have ended up doing it. Also didn't he say that he was more focused on balancing the game out instead of adding a crap ton of new stuff? Maybe that would explain the smaller dev time.
 

Mithost

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We are speculating too much on very little information (inb4 welcome to smashboards). All this article talks about is that a Smash Brothers game was put in a list of upcoming games for the 3DS. We already know SSB is going to be in the 3DS, and Nintendo probably just wants to remind us of that fact (seeing that it was only nonchalantly brought up almost 2 years ago).
 

Moon Monkey

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Barlw says hi.
Brawl was delayed like 3 times...
Brawl wasn't buggy, or missing any critical features.

Soon" can mean pretty much anything these days so I'll just continue waiting like I have been since E3 2011.
In this article Smash is grouped up with Animal Crossing: New Leaf and Pokemon X/Y. These are games that are slated for release later this year. This kinda implies 'coming soon' means, some time this year. Most likely Q4 I think, if this is true.
 

finalark

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I hope this is sarcasm because there is no way they started development on Smash 4 as early as Ringworm claims they have.
Why would this surprise you? Next generation consoles tend start development not too long after their current-gen counterparts are released. As for Smash 4, by "began development" I don't mean that they had a working Beta immediately after Brawl was released. I mean that it wouldn't surprise me if they hit the drawing board and starting thinking about what they want to do with the next installment.
 

BTmoney

a l l b e c o m e $
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Fact: development officially started after kid icarus was fully developed . (nice game btw)
The game released March 2012 worldwide but I imagine it was fully developed for a while before it was released.


That's my speculation. I'm hype.
 

finalark

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I wasn't talking about consoles. Well, if that's what you meant, then why would this even be relevant at all to this discussion? It doesn't matter if someone starts brainstorming about the next installment of Smash; it holds no value to a discussion where we are talking about actual game development. I'm pretty sure you know that it was Iwata that approached Sakurai with the idea of creating a new SSB game after Melee was released (in fact, he didn't know about it until Iwata announced it at E3). Sakurai was hesitant, and Iwata said that if he wasn't on board, they will simply copy and paste Melee's game system and build off of that, and work without him. I think I also recall Sakurai saying that he never thought he would be working on another SSB installment on an interview about Smash 4. I don't think they put too much thought on another Smash installment after Brawl to be quite honest. They're barely showing footage at this year's E3 Expo. It's like believing that they will release Legend of Zelda: Twilight Princess months after they revealed it at E3 in 2004. It's too soon, and maybe they will have a playable demo at E3, but that's as far as how close we'll get to Smash 4. I speculate that it won't come out until sometime next year. Believing that Smash 4 will only take 2 years because Melee took 2 years is pretty naive, and I suggest you read my previous post as to why it might suggest otherwise.
I have been humbled by the overwhelming evidence that I am incorrect and submit to your superiority, Mirono-sama.
 

Vintage Creep

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Seriously I believe more the fact that this rumor doesn't mean anything than they're talking about Smash 64. What's the point in putting a Virtual Console porting between all those retail new titles? At this point it's probably meaning simply "Yeah this game is coming in the future" and that's it.

And by the way, Melee was announced at E3 2001 and released november of the same year in Japan. Just sayin'. I see a Q1 2014 release absolutely possible and actually needed for Nintendo.
 

FalKoopa

Rainbow Waifu
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I believe that it is a reminder that Smash 4 development is going on.

As far as I think, It will be released in mid 2014 at earliest. Brawl took more than 2 years btw.
 

Bowser D.X

Brawl Player
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I actually thought 3DS Smash would just be Smash 64 I would laugh if I were right. If it is then I would love them to add in the characters that never made it into the game as well as giving the hidden characters their own stages.
 

Vintage Creep

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Oh c'mon, Sakurai says a lot of things. There are millions of factors in place here, I was just saying that we can't say for sure, nor even speculate in a realistic way, when this game will be released.
If we had to take everything Sakurai says for granted... C'mon.
 

FalKoopa

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Err... Morino, why did you quote my post?

I believe that it does refer to Smash 4 because its tentative title is Super Smash Bros.

At the same time, I'm not saying it will be released this year, or even early next year. I expect it to be released late 2014 to early 2015.
 

Vintage Creep

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I don't think his injury is THAT important in the game development, anyway.
I mean there are like... what? 200 people working on it? Doesn't Sakurai trust anyone in there to say if the game plays good?
But I don't know exactly what his work is. Does he make a lot of programming? I though he had like slaves for that, and he was just going to boss around like Miyamoto. If he actually does a lot of manually work well then his injury could be a strong factor actually.
 

TheFirstPoppyBro

ᕦ_(⌐■+|+■)_ᕤ
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Why would Smash 4 on the 3DS be Smash 64? 64 didn't have a more single-player based experience. Not only that, but what would be the point, honestly, when you can get Smash 64 on the Wii's Virtual Console?
 

TheKalmarKing

Smash Apprentice
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Let's be honest here: it's downright impossible it will be out this year. Just... not possible.
 

Wario Bros.

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If it really was going to come out this year, we would have FOOTAGE way before now (look at Pokémon X & Y, an October 2013 game that was first announced back in January).
 

Vintage Creep

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If it really was going to come out this year, we would have FOOTAGE way before now (look at Pokémon X & Y, an October 2013 game that was first announced back in January).
That's not a rule, anyway yes I don't believe we'll get it this year.
 

DakotaBonez

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Development on Smash 4 began soon after the completion of Kid Icarus Uprising, which was released March of last year. It's possible that 12 months of work have already been put into the game.

I'm surprised they are going through with making a 3DS Smash Bros. I fear that I might miss out on it due to my lack of interest in handheld gaming. Development would take considerably longer if they were indeed two seperate games, but I think I'm underestimating the power of the 3DS. They could possibly port Smash Bros 4 onto the 3DS.Because the Wii U is still fresh, and Smash Bros 4 has been developed before they even had a complete version of the Wii U out on the market, it would be understandable that the game wouldn't push the wii u to it's limits whereas the 3DS has been out for some time and games like Street Fighter 4 and Monster Hunter Tri Ultimate have been ported over no problem now that people are more familiar with exploiting it's inner tech.I mean look at Melee compared to Brawl. Both were made on the same hardware but Brawl has considerably improved graphics and a vast amount of extra content.

My point is, 20 months sounds like enough time to get the game out. How long did it take to make melee and brawl? Melee = 13 months of hellish non stop work. Brawl = 26 months if ya include the delay for release. With Namco Bandai developers backing him up I can see Holiday 2013. Get ready to smash on Wii U AND 3DS.
 

TheKalmarKing

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Bad Girl, the Number Two Assassin


Bad Girl is ranked second in the UAA's (United Assassins Association) rankings, and as such, is the penultimate boss of No More Heroes. Nobody knows anything about her: we only know she is a deranged psycopath lurking in the Destroy Stadium's basement, killing clones all day as a game. She mostly acts as a diabolus ex machina, appearing from nowhere armed only with a baseball bat, ready to beat anybody to death.

Important note: I am basing myself on the censored version of the game. As such, I actually talk about clones, not gimps. While the gimps she kill in the non-censored version are indeed clones, in the censored version, they are bluish guys moving in a very alien-like fashion. So yeah, now it's out of the way.

Statistics

Weight: 8/10
Size: 6/10
Ground Speed: 8/10
Air Speed: 5/10
Fall Speed: 5/10

Bad Girl is surprisingly heavy on ground, and isn't that light in the air too. While she got a crazy dash speed, her traction is bad, but still sufficiently good to chase opponents around. While the air isn't her favorite place, she can still defend herself, with pretty good jumps for a heavy character. She's like a crazy mix between a light-weight and a heavy-weight.

Special Moves

Down Special: You're pathetic!

Bad girl takes out a bottle of beer from nowhere, take a good gulp and then spit it forward, for absolutely no damage and low lag. The beer will stay on the floor for a moment, disappearing after 10 seconds. If anybody or anything is caught in the beer, then they will be coated in the beer. While for now, it is totally useless (apart from reducing traction), it outright changes when you re-use Down B near a puddle or a beer-coated opponent/item.

She will now throw a lighter on the nearest beer-coated target, setting the target in fire. A flaming puddle will have his de-spawn timer reset, going back to five seconds before disappearing. A flaming opponent will need to shake off the flames by moving around, rolling, spot-dodging and all the good stuff. The flames will deal 5% damage per second, but are still fairly easy to shake off. Now, if a non-lit beer-coated target comes in contact with anything already in flames, it will catch fire too! Items on flames will burn their holder too, but they will not actually catch fire... if they are not beer-coated that is. Also, anybody coated in beer and hit by a flaming item is lit on fire, but it's almost insulting to think you haven't guessed it by that point. Last but not least, anybody on fire will deal 3% damage and flinching knockback on contact with anybody else, uncluding Bad Girl. Yes, Bad Girl isn't safe from her own fires... But does she really care?

Up Special: I'll crush you!!

Bad Girl suddenly leaps in the air for two Mario, and come back to the ground slamming her bat on the ground. While it is pretty hard to recover with that special, it is a fantastic attack, dealing 15% damage and medium knockback. Also, there is a sweetspot on her whole bat the exact moment she swings it down, dragging her opponent to the ground, making him suffer 18% damage and high knockback. While it is a pretty devastating and quick special, it suffers heavy lag on the end, and is pretty straight-forward, so spamming it like a blaster is more likely to get you killed than anything. It is still a good surprise attack.

Neutral Special: Clone Summon

A bluish gimp with blades on his arms will fall from nowhere before Bad Girl, with little lag. He will then slowly get up and wander around the stage, hitting opponents for 8% damage and weak knockback. They themselves have 25 HP and are pretty easy to kill, but they are not really used to attack in first place. You see, there can be up to two clones on the stage, and they make good obstacles themselves, but Bad Girl certainly won't stay idle. First, she can light them on fire with beer, making them far more aggressive since their HPs are whittling away. She can also hit someone with her Up B while they are occupied killing the clones, who will cover her while she is recovering. And there's more coming...

Side Special: Berserker Charge

Bad Girl will begin dashing forward after going into a runner pose, dragging her bat behind. Once she comes in contact with anybody, she heavily swing her bat, dealing 12% damage but bizarrely enough, light knockback. But it's not all, of course: there is literally nothing except a powerful attack (15% damage to be precise) that will stop her while dashing. While it is certainly something great against campers , she will also hit clones who are in her way, sending them forward. Thus, you can move the clones around if you so desire. Also, her fires won't stop her no matter what, so the safest way of dodging this is jumping. Because yeah, don't try to roll past her, she will just turn around. Also, she won't fall in pits. She naturally stops running after two stagebuilder blocks with minimal lag, making it overall an excellent get-in move. Also, there is quite a long start-up while she go into a runner pose, so while it is super-armored like the rest of the move, it makes it predictable.

Standards

Jab: Furious Strikes

An infinite combo where Bad Girl smash her bat on the ground repeatedly, doing 4% damage each time. While it is a powerful infinite jab, it's also a bit slow, but there's a twist: on grounded opponents, it does 6% damage instead, and it's also harder to escape. While it could seem a bit ower-powered, many of her attacks either make the opponent flinch or smash them away, so hitting grounded opponents may be hard.

Forward Tilt: Bat Thrust

One of Bad Girl's only safe attacks, she thrust her bat forward, dealing 7% damage with little lag and some good range. It would be easy abusing it, but some characters are either too small or can crouch under the thrust, making it impractical in some cases. Still, big characters should watch out for it.

Down Tilt: Bite the dust!

Bad Girl, with medium beginning lag, will sweeps her opponent's feet with her bat, making them trip for 5% damage. While an uninteresting attack by itself, the jab will do wonders afterward, so it's mainly a set-up move. Also, you could make an opponent trip into a fire with some chance, so this move can be quite painful if it lands.

Up Tilt: Uppercut

A basic uppercut up tilt, hitting for 5% damage and weak knockback. I admit, it's a filler input, so it isn't great. It can still juggle correctly, though.

Dash Attack: Dropkick!

A quite popular wrestling move, Bad Girl will stop running to dropkick her opponent, sending him flying with 10% damage. It got a quick start but some heavy lag, so if it whiffs, Bad Girl can easily be grabbed or comboed. In terms of lag, it is basically Side B's exact opposite: while it moves clones too, it is now used to get some breathing space, for setting up beer, or something like that.

Smashes

Neutral Smash: Homerun Swing

Bad Girl prepares to swing her bat, and then exactly do that, for great knockback, 15-23% damage and some heavy ending lag. While it is quick to begin, as I said, the ending lag is quite noticeable, so it should be well-timed. The greatest part of that smash, thoough, is that it allow to use clones as projectiles: instead of being merely moved around like the dash attack and Side B do, they are instead lauched at high speed, slicing anything in their path for 8% damage. They will go through opponents but will stop when hitting walls, however, they can easily fly out of the stage and they also get damaged from the smash. So, if you have some expendable flaming clones, they could make really epic ammo...

Up Smash: (Insert name here)

Basically, a neutral smash, but upwards. It does change a bit though: it does 13-21% damage, less good knockback but is a bit quicker on the end. For all intents and purposes, it's just an upward neutral smash weakened because of the unnatural motion. It can also shoot clones up, but it is far less practical.

Down Smash: Enraged Smash

Basically, a huge smash on the ground, creating a small shockwave pushing opponent away. It does 12-20% damage, medium knockback. While there is a good zone of effect, it is laggy, like the other smashes. Bizarrely clones aren't affected by this smash (Note: it's more because I can't find a good interaction), so it's just a GTFO down smash. Not bad for some damage, though.
 

nessokman

Smash Lord
Joined
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1,641
ACTUALLY sakurai may have meant that HE didn't start until after uprising.for all we know, namco ccould have been working on it since 2011 :p
 
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