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Any tips for Marth Matchup?

BasicallyRyan

Smash Cadet
Joined
Feb 2, 2015
Messages
32
Location
Pennsylvania
Bunch of people in my community play Marth or have Marth as their secondaries and I've always had trouble with this matchup as Ganon.
Any tips?
 

-ACE-

Gotem City Vigilante
Joined
Sep 25, 2007
Messages
11,536
Location
The back country, GA
Check out this:

It's a zoning matchup. You can compete with his range if you can keep a half step ahead of him.

Fully spaced bair beats anything.

Be selective with fair or you'll get bodied.

Uair is golden when he jumps and at short range (retreating uair scoop)

Nair is a great way to put him on a platform at low to low/mid% and get a free techchase. Use this after a dthrow or dair when platforms are around.

You beat marth by getting him offstage and edgeguarding him.

If he is spamming sh double fairs, and you shield the first one, you can uair oos before the second one (won't work if he spaces the fair well).

Shield DI is your friend. Use it to change your position in close quarters while you're being pressured. For instance, if you shield his fair, and you're holding down and in, you can get shield grabs much more often.

If he approaches you aggressively and goes through you, aim your bair oos for the tip of his head (shield poke).

If you condition him to shield when expecting an aerial, either fastfall and tomahawk or don't ff and aim the heel of Ganon's boot on marth's exposed feet (shield poke).

Grab, grab, grab. You can obviously aerial out of it and get a guaranteed hit, but try to get 2 and actually send him offstage (like I said nair is great for this at low-ish%.

If you shield a fsmash, you can wavedash oos and grab him.

You can chaingrab him to like 15% (definitely 2 regrabs if you don't pummel) and more if he DI'S full behind.

ASDI, and SDI his hits away/down + away, and get back on your feet ASAP. Never make it easy for him to maintain control.

Don't over-commit to ANYTHING. Try to "float like a butterfly and sting like a bee"

That's just off the top of my head. Try searching these boards. This matchup has been discussed a ton on here.
And this

CC dtilt can really bring you some profit via free uair/possible fair. Not sure of specifics but it works often.

Avoiding the grab can be done by making fast decisions while in mid-air like Yort was talking about. You can't be whiffing aerials... if you'll whiff and you know it, waveland instead.

Marth is one of those matchups where it really pays to scare him into shield and grab him, since even Ganon, who can compete with Marth's range, still has trouble getting inside. Think tomahawks, and platform wl grabs often. Grab + aerial beats an aerial any day.
Try searching and asking questions. Fire away.
 

-ACE-

Gotem City Vigilante
Joined
Sep 25, 2007
Messages
11,536
Location
The back country, GA
Try staying mobile and fluid with fastfalls and wavelands. It takes a lot of practice but helps in lots of matchups.

Pivot ftilts are good to practice vs Marth also.

Tech skill and spacing.

Wavedashing OOS.
 
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