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any advice on getting good with the top 2

Danny of AD 1

Smash Apprentice
Joined
Feb 28, 2015
Messages
129
so i have trouble using fox and falco my current tier list based on usability has 7 tiers s a b c d e and f with falco at 24 in the f tier and fox at 21 in the e tier i was wondering if you had any advice on using them
my tiers are
s 1-4
a 5-7
b 8-11
c 12-17
d 18-20
pichu at 20
e 21-23
f 24-26
the f tier consists of
24 falco
25 jigglypuff
26 ice climbers
am i using the f tier wrong
 

^Hobbes

Smash Rookie
Joined
Mar 17, 2015
Messages
20
Location
South Jersey, US of Eh
Practice makes perfect. Falco and Fox are considered currently the two characters with the most meta and the hardest to learn up to full potential as of right now.

The various character boards for each respective character will give you more detailed information than I could, so for the most amount of character information, those boards are your best bet. Read up on those guides, practice their everythings, and you'll be on the path to success with them both.
 

Jim Jam Flim Flam

Smash Apprentice
Joined
Jan 21, 2015
Messages
87
Location
VA BABY
Practice makes perfect. Falco and Fox are considered currently the two characters with the most meta and the hardest to learn up to full potential as of right now.

The various character boards for each respective character will give you more detailed information than I could, so for the most amount of character information, those boards are your best bet. Read up on those guides, practice their everythings, and you'll be on the path to success with them both.
Yeah, that's the answer for pretty much anything in melee. I learned how to move with my character by practicing tech skill for hours and hours, and I would implement that in friendlies and tournaments. If you use fox/falco I would recommend learning how to waveshine, multishine, drillshine into combos, shine crouch canceled moves, and how to spike with falco's dair without killing yourself (harder than it sound when you're first learning), as well as all the other general tech skill that applies to other characters. This is not an easy game. It will take a very long time to become proficient, so don't get down on yourself, just keep putting in the work you need to become better
 

Spak

Hero of Neverwinter
Joined
Jul 30, 2014
Messages
4,033
Location
Earth
Yeah, Falco has a bunch of stuff that you need to learn to get good (SHL, shine combos, Pillaring (although higher players have learned to SDI out of that, so it's becoming less common), Up-B sweetspot, Phantasm sweetspot, shortenging Phantasm, etc.), but I can tell you that ICs require you to know how to desync and then perform a bunch of different stuff after the desync (wobbling as an example). Jiggs mainly uses the wall of pain (approaching with Bairs and then retreating back to around the place you jumped from after Bairing), U-Throw Rest on spacies (if they didn't DI), and Rising Pound (holding up on the control stick right after you try to use pound; helps with recovery). I agree that you should look at the character pages, though. Those are very useful.
 

Jim Jam Flim Flam

Smash Apprentice
Joined
Jan 21, 2015
Messages
87
Location
VA BABY
Just another note on the top 2 - with them being the most developed in the meta, in addition to their speed, it is almost impossible to play perfectly every match, without making tech skill mistakes or SDing. Even when you watch people like Mango or Hax, they SD quite frequently and mess up ledgedashes and waveshine combos, etc. The spacies are volatile characters and you will have trouble with them at first if you like to play very fast. Like Spak said, you can find anything you want about fox and falco on the character pages, so I would look there first
 
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