Jamsu
Smash Rookie
- Joined
- Mar 7, 2017
- Messages
- 15
sorry everybody i'm gonna bring up a controller topic
Not too long ago Hax$ made this video showing off an interesting controller mod he and his team made.
From what I can tell, the controller mod is basically a micro-controller board that fits into the shell of a GCC and is soldered onto the GCC circuit board to fix things such as dashbacks, and make things like shield dropping and perfect angle wavedashing significantly easier by tweaking joystick values.
This is pretty cool, but I'm not here to discuss whether Hax's controller mod should be legal or not.
If easy shield dropping and perfect angle wavedashes can be implemented into GCC using the soldered-on microcontroller, then unfair and that-definitely-should-not-be-allowed-in-tournament things (think pivot uptilt, multishine and auto SHFFL macros) could just as easily be added. Maybe we should start doing something to prevent this from happening?
It would be pretty easy to detect unfair macros by just looking at person's controller while they play, but tournaments are eventually going to need a way to detect controller mods like the one shown by Hax$ if they ever do become tournament illegal. TOs are definitely not going to open up every single player controller before they enter tournament to check if they have something soldered on to the main circuit board or not.
How should we check for these types of things in tournament?
I was thinking about maybe using something like this to check for mods, where instead of shield drops the box would somehow check for micro-controller based mods instead, but I have absolutely no clue how that would work or whether or not that could even work with my shallow knowledge of electronics.
i have no idea where i'm going with this
Not too long ago Hax$ made this video showing off an interesting controller mod he and his team made.
From what I can tell, the controller mod is basically a micro-controller board that fits into the shell of a GCC and is soldered onto the GCC circuit board to fix things such as dashbacks, and make things like shield dropping and perfect angle wavedashing significantly easier by tweaking joystick values.
This is pretty cool, but I'm not here to discuss whether Hax's controller mod should be legal or not.
If easy shield dropping and perfect angle wavedashes can be implemented into GCC using the soldered-on microcontroller, then unfair and that-definitely-should-not-be-allowed-in-tournament things (think pivot uptilt, multishine and auto SHFFL macros) could just as easily be added. Maybe we should start doing something to prevent this from happening?
It would be pretty easy to detect unfair macros by just looking at person's controller while they play, but tournaments are eventually going to need a way to detect controller mods like the one shown by Hax$ if they ever do become tournament illegal. TOs are definitely not going to open up every single player controller before they enter tournament to check if they have something soldered on to the main circuit board or not.
How should we check for these types of things in tournament?
I was thinking about maybe using something like this to check for mods, where instead of shield drops the box would somehow check for micro-controller based mods instead, but I have absolutely no clue how that would work or whether or not that could even work with my shallow knowledge of electronics.
i have no idea where i'm going with this
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