Terywj [태리]
Charismatic Maknae~
Another new team I'm using on Shoddy. These are mostly some more of my favorite pokemon.
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Ninetales *FireFox* @ Leftovers/Wide Lens
Timid/Flash Fire
252 Sp Atk/252 Spd/6 HP
~Hypnosis
~Energy Ball
~Flamethrower
~HP {Ice}/Confuse Ray
My lead. Puts 'em to sleep and begins sweeping. Flamethrower is for STAB and Energy Ball is for Water/Rock/Ground types. HP Ice is to hit Dragons or Confuse Ray for sleep & confuse.
Dragonite *Draconic* @ Leftovers
Jolly/Inner Focus
252 HP/252 Atk/6 Spd
~Earthquake
~Roost/Thunder Wave
~Fire Punch
~Dragon Claw
Heh heh. Gotta love Dragonite. Dragon Claw is necessary. Fire Punch hits Ice and Steel types, the ones that give me the most trouble, and Earthquake adds to more coverage. Roost is Dragonite's form of recovery. I could also run Thunder Wave to slow other sweepers down.
Absol *Absolutely Critical* @ Scope Lens
Jolly/Super Luck
252 Atk/252 Spd/6 HP
~Psycho Cut
~Night Slash
~Swords Dance
~Quick Attack/Stone Edge
Absol's 130 base Attack stat is nothing to laugh about. And after he uses Swords Dance, he really becomes a critical hit monster. Night Slash is for STAB, and it has a high critical hit ratio. Psycho Cut hits everything that Absol hates. Now for the last move, Stone Edge also has a high crit. hit ratio, and helps a bit with coverage. It also hits Bug types for SE damage. Quick Attack for that final blow after devastating the opponent with critical hits.
Magnezone *Magnet Bomb* @ Leftovers/Expert Belt/Shuca Berry
Timid/Magnet Pull
252 Spd/108 Sp Def/102 Sp Atk/48 HP
~Thunderbolt
~Flash Cannon
~HP {Ice}
~Explosion/Magnet Rise
Gonna try Magnezone out. Thunderbolt+Flash Cannon+HP Ice are my main attacks and T-Bolt and Flash Cannon get STAB. Explosion to go out with a bang or Magnet Rise to take out all those common Earthquakes.
Cresselia *Cressy* @ Leftovers
Calm/Levitate
252 HP/252 Sp Def/6 Def
~Ice Beam
~Psychic
~Calm Mind
~Moonlight
Cresselia eats up some of the Earthquakes that gets served to Magnezone. But other than that, CM Cressy does its job. Moonlight recovers. Psychic is STAB'd and Ice Beam hits Dragons after Calm Minding a couple times.
Weezing *Toxic Waste* @ Leftovers
Bold/Levitate
252 HP/252 Def/6 Sp Atk
~Pain Split
~Thunderbolt/Fire Blast
~Will-o-wisp
~Explosion/Sludge Bomb
I'm not used to using Weezing, but this is what I have in mind. W-o-W is pretty obvious, while Pain Split is also obvious as it needs a recovery move. Fire Blast nails Skarmory, Foretress, Bronzong, and other Steel types while T-Bolt hits Skarm, Gyara, and other annoying pokes. Explosion, like stated earlier, is to go out with a bang.
And Sludge Bomb is for a STAB'd attack.
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Now, let's move onto the sideliners.
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Dusknoir *Gripper* @ Leftovers
Bold/Pressure
252 HP/192 Def/66 Def
~Seismic Toss
~Will-o-wisp
~Shadow Sneak
~Pain Split
Backup physical wall for Weezing. Burns the opponent with W-o-W, and then whittles their HP away with Seismic Toss. When they're at low health, that's when Shadow Sneak is at its best. Pain Split to recover. 'Nuff said.
Vaporeon *Aquatix* @ Leftovers
Calm/Water Absorb
252 HP/188 Sp Def/70 Def
~Rest
~Sleep Talk
~Surf
~Ice Beam
Rest-Talk FTW. Seriously, I mean it.
Aerodactyl *43r0d4cty1* @ Leftovers
Jolly/Pressure
252 Atk/252 Spd/6 HP
~Taunt
~Stone Edge
~Earthquake
~Stealth Rock
1337 nicknamed Aerodactyl is a backup lead. I like your Aerodactyl set, ss118.
Donphan *Elephant* @ Leftovers
Adamant/Sturdy
252 HP/252 Def/6 Atk
~Rapid Spinner
~Ice Shard
~Earthquake
~Fire Fang
My Spinner. Can someone please help me out with his EV's??
Roserade *Tuxedrose* @ Focus Sash/Leftovers
Timid/Natural Cure
252 Sp Atk/252 Spd/6 HP
~Arometherapy
~Sleep Powder
~Energy Ball
~HP {Fire}/Spikes
Roserade serves as my Aromatherapist. She can also set up Spikes.
Lanturn *Light Bulb* @ Leftovers/Chesto Berry
Calm/Volt Absorb
252 HP/192 Sp Def/66 Sp Atk
~Surf
~Confuse Ray/Rest
~Thunderbolt
~Amnesia/Charge
Hmm...backup Special wall?? Surf+Thunderbolt are non-explanatory. I'll use Rest if I'm using Chesto Berry. Confuse Ray if I'm using Lefties. Now...should I use Amnesia to sharply raise my Special Defense? Or should I run Charge, while boosting the next use of my Thunderbolt? Help please.
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I'm "meh" with this team. Then again, my battling skills rival 0 so give me a good team and I'll still lose with it.
Anyways, this team doesn't have such hot coverage, but the typing kinda works out nicely. Assume the following:
-Absol takes a Psychic from Weezing.
-Cress/Weez/Dragonite takes an EQ for Ninetales or Magnezone.
-Absol takes a Dark Pulse/Crunch from Cressy.
-Dusknoir takes a Brick Break for Absol.
-Vaporeon takes a Surf from Ninetales.
-Ninetales takes a Flamethrower from Roserade.
-Lanturn takes a Thunderbolt from Vaporeon.
All this stuff help me work on my predicting skills, which also rival 0.
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That's all for now, please rate and comment. And help me!!
-Terywj...ou <Keyboard not connected. Press F1 to continue.>
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Ninetales *FireFox* @ Leftovers/Wide Lens
Timid/Flash Fire
252 Sp Atk/252 Spd/6 HP
~Hypnosis
~Energy Ball
~Flamethrower
~HP {Ice}/Confuse Ray
My lead. Puts 'em to sleep and begins sweeping. Flamethrower is for STAB and Energy Ball is for Water/Rock/Ground types. HP Ice is to hit Dragons or Confuse Ray for sleep & confuse.
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Dragonite *Draconic* @ Leftovers
Jolly/Inner Focus
252 HP/252 Atk/6 Spd
~Earthquake
~Roost/Thunder Wave
~Fire Punch
~Dragon Claw
Heh heh. Gotta love Dragonite. Dragon Claw is necessary. Fire Punch hits Ice and Steel types, the ones that give me the most trouble, and Earthquake adds to more coverage. Roost is Dragonite's form of recovery. I could also run Thunder Wave to slow other sweepers down.
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Absol *Absolutely Critical* @ Scope Lens
Jolly/Super Luck
252 Atk/252 Spd/6 HP
~Psycho Cut
~Night Slash
~Swords Dance
~Quick Attack/Stone Edge
Absol's 130 base Attack stat is nothing to laugh about. And after he uses Swords Dance, he really becomes a critical hit monster. Night Slash is for STAB, and it has a high critical hit ratio. Psycho Cut hits everything that Absol hates. Now for the last move, Stone Edge also has a high crit. hit ratio, and helps a bit with coverage. It also hits Bug types for SE damage. Quick Attack for that final blow after devastating the opponent with critical hits.
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Magnezone *Magnet Bomb* @ Leftovers/Expert Belt/Shuca Berry
Timid/Magnet Pull
252 Spd/108 Sp Def/102 Sp Atk/48 HP
~Thunderbolt
~Flash Cannon
~HP {Ice}
~Explosion/Magnet Rise
Gonna try Magnezone out. Thunderbolt+Flash Cannon+HP Ice are my main attacks and T-Bolt and Flash Cannon get STAB. Explosion to go out with a bang or Magnet Rise to take out all those common Earthquakes.
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Cresselia *Cressy* @ Leftovers
Calm/Levitate
252 HP/252 Sp Def/6 Def
~Ice Beam
~Psychic
~Calm Mind
~Moonlight
Cresselia eats up some of the Earthquakes that gets served to Magnezone. But other than that, CM Cressy does its job. Moonlight recovers. Psychic is STAB'd and Ice Beam hits Dragons after Calm Minding a couple times.
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Weezing *Toxic Waste* @ Leftovers
Bold/Levitate
252 HP/252 Def/6 Sp Atk
~Pain Split
~Thunderbolt/Fire Blast
~Will-o-wisp
~Explosion/Sludge Bomb
I'm not used to using Weezing, but this is what I have in mind. W-o-W is pretty obvious, while Pain Split is also obvious as it needs a recovery move. Fire Blast nails Skarmory, Foretress, Bronzong, and other Steel types while T-Bolt hits Skarm, Gyara, and other annoying pokes. Explosion, like stated earlier, is to go out with a bang.
And Sludge Bomb is for a STAB'd attack.
------------------------------
Now, let's move onto the sideliners.
------------------------------
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Dusknoir *Gripper* @ Leftovers
Bold/Pressure
252 HP/192 Def/66 Def
~Seismic Toss
~Will-o-wisp
~Shadow Sneak
~Pain Split
Backup physical wall for Weezing. Burns the opponent with W-o-W, and then whittles their HP away with Seismic Toss. When they're at low health, that's when Shadow Sneak is at its best. Pain Split to recover. 'Nuff said.
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Vaporeon *Aquatix* @ Leftovers
Calm/Water Absorb
252 HP/188 Sp Def/70 Def
~Rest
~Sleep Talk
~Surf
~Ice Beam
Rest-Talk FTW. Seriously, I mean it.
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Aerodactyl *43r0d4cty1* @ Leftovers
Jolly/Pressure
252 Atk/252 Spd/6 HP
~Taunt
~Stone Edge
~Earthquake
~Stealth Rock
1337 nicknamed Aerodactyl is a backup lead. I like your Aerodactyl set, ss118.
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Donphan *Elephant* @ Leftovers
Adamant/Sturdy
252 HP/252 Def/6 Atk
~Rapid Spinner
~Ice Shard
~Earthquake
~Fire Fang
My Spinner. Can someone please help me out with his EV's??
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Roserade *Tuxedrose* @ Focus Sash/Leftovers
Timid/Natural Cure
252 Sp Atk/252 Spd/6 HP
~Arometherapy
~Sleep Powder
~Energy Ball
~HP {Fire}/Spikes
Roserade serves as my Aromatherapist. She can also set up Spikes.
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Lanturn *Light Bulb* @ Leftovers/Chesto Berry
Calm/Volt Absorb
252 HP/192 Sp Def/66 Sp Atk
~Surf
~Confuse Ray/Rest
~Thunderbolt
~Amnesia/Charge
Hmm...backup Special wall?? Surf+Thunderbolt are non-explanatory. I'll use Rest if I'm using Chesto Berry. Confuse Ray if I'm using Lefties. Now...should I use Amnesia to sharply raise my Special Defense? Or should I run Charge, while boosting the next use of my Thunderbolt? Help please.
------------------------------
I'm "meh" with this team. Then again, my battling skills rival 0 so give me a good team and I'll still lose with it.
Anyways, this team doesn't have such hot coverage, but the typing kinda works out nicely. Assume the following:
-Absol takes a Psychic from Weezing.
-Cress/Weez/Dragonite takes an EQ for Ninetales or Magnezone.
-Absol takes a Dark Pulse/Crunch from Cressy.
-Dusknoir takes a Brick Break for Absol.
-Vaporeon takes a Surf from Ninetales.
-Ninetales takes a Flamethrower from Roserade.
-Lanturn takes a Thunderbolt from Vaporeon.
All this stuff help me work on my predicting skills, which also rival 0.
------------------------------
That's all for now, please rate and comment. And help me!!
-Terywj...ou <Keyboard not connected. Press F1 to continue.>