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Animation and hexing help for OOT ganondorf mod

BronzeGreekGod

Smash Lord
Joined
May 26, 2012
Messages
1,638
hey guys, can anyone here help me out with some animations and hexing? These are 2 completely different things i need help with. They both are for my oot ganondorf mod i'm working on..

For Animations, i simply need someone to make a few animations for me based on ganondorf from OOT. If anyone here is willing to help out let me know and i'll give you my detailed requests. I'm making some great progress with my mod, but i reallyy need help with the animations.

For the hexing part, does anyone know how to edit .rels? I think what i need to do is in the rel. Basically i'm porting lucarios psa to ganons model, and what i need is to be able to have him shoot 5 aura spheres (which will be edited to look like ganons orbs in OOT). right now lucario is only allowed to shoot 3 orbs at a time (once more than 3 are shot out one of them dissapears). So does anyone know how to make it possible for him to shoot 5 at a time?

Let me know, i'd appreciate the help so much!
Thanks
 
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