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Sweet Jesus on ice.Yeah, it exists. I don't have it anymore though, but I'll ask around. I wrote a code that replaces Captain Falcon's result screen name with "John Cena" if you're in the mood for dank memes.
Captain Falcon -> John Cena [PyotrLuzhin]
06456438 00000010
4A6F686E 2043656E
61000000 00000000
Good thing i found this threadYeah, it exists. I don't have it anymore though, but I'll ask around. I wrote a code that replaces Captain Falcon's result screen name with "John Cena" if you're in the mood for dank memes.
Captain Falcon -> John Cena [PyotrLuzhin]
06456438 00000010
4A6F686E 2043656E
61000000 00000000
Those'd go in your .gct file. If you're on NTSC-U (which you most likely are since you're playing PM) it should be named "rsbe01.gct", which should be in the \codes directory on your SD Card. From what I can remember, you'd want to open your .gct in either BrawlBox or in a hex editor of your choice (I personally use HxD) and add the code in that way. To do this one I'd suggest using BrawlBox. Just load up your .gct, click "New Code", paste Pyotr's code, check the box next to the codes name, then save and exit. You should end up with something like this. That should be all there is to it, just make sure you name the file correctly and place it in the right directory when you're done.I'm kinda new to modding project m and am well aware of changing character textures with the .pac and .pcs files, but i have no idea where the lines of code go... could someone help with that?