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Analysis of a Fight

Felth

Smash Apprentice
Joined
Dec 6, 2011
Messages
79
Location
Chile
Maybe this sound a little stupid but I don't know actually how to analyze a battle. How to know if a move was good or not.
To start formally with an analysis I think that it's a good idea to decide which moves are bad, some examples of this are bad spacing, recurrence of habits, etc. I would like to learn how to analyze my battles because when I see my replays It's very hard for me to know what is bad ... I'm just a noob right now but I want to learn a lot of smash and that's a very important thing. Any suggestion is welcome
 

LIVERPOOP

Smash Apprentice
Joined
Dec 9, 2014
Messages
82
Location
Australia
NNID
MartinSkrtel37
3DS FC
0130-1906-5039
well if it didn't work it's bad! not the move itself but using it in the position you were in.

if you lost, why? what moves lead to it? why did they hit, why couldn't you dodge them? were you committing to a move that you shouldn't have been, ie. a 'bad' move? these are questions you should perhaps ask yourself.
 

GhostUrsa

Smash Ace
Joined
Jan 8, 2015
Messages
523
Location
Minnesota
NNID
GhostUrsa
3DS FC
1220-6542-6727
Being able to analyze a video really comes down to experience. The more of it you have, the more you'll be able to pick up better options for a 'bad move'. A good thing to do would be to get some of your replays into your character's Video Critic thread and listen to what some pro say about your battle strategies. You'll be able to pick up some tips to improve your game, and it will give you a benchmark to know how to analyze your character. If you can't get your vids to the thread (some can't afford the tech to do so, and it will be a bit before Youtube exporting is available in smash), then I'd recommend watching some of the vids in that thread that others have posted and use the notes given for that person's improvement as a guide for the analysis. It's like watching a movie with an easter egg cheat sheet, and it can help give your critical eye some focus.
 
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