Phoenix502
Smash Ace
so I managed to gain a Shulk Amiibo as an early B-day present, and once I found time I got to work on training it..
following this guide I found, I started by pitting it against a level 9 AI, which was horrible at utilizing shulk properly but it showed the basics at least, come level 10, I mirror matched it, and I fought like I usually did, changing Monado Arts when the situation changed. as it levelled up, some commands did not compute, so I took the rewards it got and reset it.
I repeated the pattern except instead I did one art at a time, fought as Vanilla Shulk until the art I chose came back, and activated it again. did this with Speed, Jump, and Shield (under 125% handicap for me only).. once I reached Buster, I attacked until I it ran out, then activated Smash and attempted to land a kill move. the Amiibo got it down on picking the monado art it thought it needed, but over time it grew used to using Jump and Speed, while killing with Smash. I apparently gave it too much trouble in using Shield as it rarely uses. and I had to whale on it in Buster to prompt it to utilize it more.
so as far as I know, the Amiibo does not seem capable of registering the idea of cancelling the Monado Arts to switch to another one, and if you interrupt it while it's picking an art it mashes through them as if having trouble deciding what works at the moment. if it's offstage, it'll stop at Jump, though.
I currently have trouble teaching it how to utilize Back Slash, and it does not always use Air Slash's second swipe. counters like a boss, though, and I might need to find a way for it to unlearn spamming the jab combo...
that's all I got on amiibo training for the Shulk I named Mr. Monado.
anyone else got some notes to share?
following this guide I found, I started by pitting it against a level 9 AI, which was horrible at utilizing shulk properly but it showed the basics at least, come level 10, I mirror matched it, and I fought like I usually did, changing Monado Arts when the situation changed. as it levelled up, some commands did not compute, so I took the rewards it got and reset it.
I repeated the pattern except instead I did one art at a time, fought as Vanilla Shulk until the art I chose came back, and activated it again. did this with Speed, Jump, and Shield (under 125% handicap for me only).. once I reached Buster, I attacked until I it ran out, then activated Smash and attempted to land a kill move. the Amiibo got it down on picking the monado art it thought it needed, but over time it grew used to using Jump and Speed, while killing with Smash. I apparently gave it too much trouble in using Shield as it rarely uses. and I had to whale on it in Buster to prompt it to utilize it more.
so as far as I know, the Amiibo does not seem capable of registering the idea of cancelling the Monado Arts to switch to another one, and if you interrupt it while it's picking an art it mashes through them as if having trouble deciding what works at the moment. if it's offstage, it'll stop at Jump, though.
I currently have trouble teaching it how to utilize Back Slash, and it does not always use Air Slash's second swipe. counters like a boss, though, and I might need to find a way for it to unlearn spamming the jab combo...
that's all I got on amiibo training for the Shulk I named Mr. Monado.
anyone else got some notes to share?