Ok, before anyone bashes me - I love PM. It just turned Brawl into something so much better, and I have alot of fun with it with my brothers. And it might just be me who misunderstand something here, but here goes:
I've always had some problems with PM. Very often, it feels as the imput is lagging, or not responding at all. For example, I can run towards an enemy and planning to short hop into a Forward Air. And very often, it turns out to be a Dash attack instead. And I'm sure that I'm pressing the Jump button. This is also often the case with normal tilts. I can clearly see that the character is in its Idle animation, but it often doesn't respond on the first tap. And for the shields, it really feels awkward to me, as I often cannot roll or exit the shield. I know that PM has increased stun on Shield, but this happens even when I'm not being attacked. I put out the shield, try to roll, and it won't respond at first. And this isn't because I move the stick too early, because the shield is fully up before I try to roll. And the stun on the shields, (this is personally, remember), it kind of.. bugs me. I'm stunned for such long time, I can't roll, can't exit out of shield, etc.
Because of these things, to me, PM feels kinda uncontrolled and awkward to play some times, as I very often find myself pressing the buttons rappidly several times to make sure the character will do the attack eventually, and that it's really dangerous to shield/roll (but I'm suppsed it's supposed to be that way, probably to make shielding more of a risk).
And one more thing - has anyone experienced a loss of a jump? Especially with Captain Falcon, even with Tap Jump turned off, I often lose a jump which results in a KO. This can for example be me jumping once, being knocked off stage mid-air, and then I cannot jump again. It doesn't happen very often, but occationally.
As I said, I simply love PM and I have so much respect for the team and their work - Just wondering if anyone else is experiencing this.
I've always had some problems with PM. Very often, it feels as the imput is lagging, or not responding at all. For example, I can run towards an enemy and planning to short hop into a Forward Air. And very often, it turns out to be a Dash attack instead. And I'm sure that I'm pressing the Jump button. This is also often the case with normal tilts. I can clearly see that the character is in its Idle animation, but it often doesn't respond on the first tap. And for the shields, it really feels awkward to me, as I often cannot roll or exit the shield. I know that PM has increased stun on Shield, but this happens even when I'm not being attacked. I put out the shield, try to roll, and it won't respond at first. And this isn't because I move the stick too early, because the shield is fully up before I try to roll. And the stun on the shields, (this is personally, remember), it kind of.. bugs me. I'm stunned for such long time, I can't roll, can't exit out of shield, etc.
Because of these things, to me, PM feels kinda uncontrolled and awkward to play some times, as I very often find myself pressing the buttons rappidly several times to make sure the character will do the attack eventually, and that it's really dangerous to shield/roll (but I'm suppsed it's supposed to be that way, probably to make shielding more of a risk).
And one more thing - has anyone experienced a loss of a jump? Especially with Captain Falcon, even with Tap Jump turned off, I often lose a jump which results in a KO. This can for example be me jumping once, being knocked off stage mid-air, and then I cannot jump again. It doesn't happen very often, but occationally.
As I said, I simply love PM and I have so much respect for the team and their work - Just wondering if anyone else is experiencing this.