Zapp Branniglenn
Smash Lord
By now, most of us know about the benefits of ledge trumping, and the straightforward, half-circle backward motion to grab that ledge immediately after running off. This technique requires a good deal of practice to perform consistently, and can be pretty tragic if failed in a real match. That's why I want a thread dedicated to quick, character specific options for ledge trumping. The methods I'm looking for are supposed to be easy to perform, and comparatively quick to the standard ledge trump method.
The first category will involve using a side special out of a dash/run in the opposite direction just before running off a ledge. The ledge cancels the move being performed while it is in windup, and forces you into an immediate fall, facing the ledge. Here are the characters that can do it:
,,,*
*stealth burst will not work, but the other two options will, since they are basically Samus' missile and Ness' PK Fire, respectively
The only customs I've tested for this method are the variants for moves that clearly work. It should be noted that the time frame for the technique will be larger or smaller depending on the move's own frame data and slide capabilities. For instance, Samus' missiles are comparatively more difficult than Ness' PK Fire.
I'd like to hear about other, viable types of ledge trumping. As well as further testing with the method I've described.
The first category will involve using a side special out of a dash/run in the opposite direction just before running off a ledge. The ledge cancels the move being performed while it is in windup, and forces you into an immediate fall, facing the ledge. Here are the characters that can do it:
,,,*
*stealth burst will not work, but the other two options will, since they are basically Samus' missile and Ness' PK Fire, respectively
The only customs I've tested for this method are the variants for moves that clearly work. It should be noted that the time frame for the technique will be larger or smaller depending on the move's own frame data and slide capabilities. For instance, Samus' missiles are comparatively more difficult than Ness' PK Fire.
I'd like to hear about other, viable types of ledge trumping. As well as further testing with the method I've described.