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All Char TIer List

Have you spread the luv?


  • Total voters
    15

tacos

Smash Journeyman
Joined
Sep 19, 2010
Messages
459
Location
Brownsville, Texas
What the title says,,,
I thought it would be fun to make a tier list for all characters in the game. e.i. Giant dk, all polygons, metal mario, regular chars.
/I'll post my list when I'm done




Discuss.
 

M!nt

Smash Champion
Joined
Jan 26, 2011
Messages
2,087
I do a better job of spreading luv than tacos

1.GIANT DK
2. Pikachu
3. Kirby
4. Fox
5. Falcon
6. Mario
7. Polygon Yoshi
8. Yoshi
9. Ness
10. Jigglypuff
11. Metal Mario
12. Polygon Kirby
13 DK
14 Link
15 Luigi
16 Samus
17 Polygon Ness
18 Polygon Fox
19 Polygon Falcon
20 Polygon Pikachu
21 Polygon Mario
22 Polygon Link
23 Polygon Samus
24 Polygon Jigglypuff
25 Polygon Luigi
26 Polygon DK
 

Tom Bombadil

Smash Journeyman
Joined
Oct 12, 2012
Messages
305
Location
Oregon
Wouldn't Metal Mario be top tier? He suffers from like no hitstun (or hitlag or hitsomething or whatever it's called. Sangoku inc) so it's like a Yoshi DJCC constant effect
 

clubbadubba

Smash Master
Joined
Apr 27, 2011
Messages
4,086
http://www.youtube.com/watch?v=xhrBDcQq2DM

Pikachu
Kirby
Polygon Kirby
Fox
Falcon

Yoshi
Mario
Polygon Yoshi
Jigglypuff
Ness
DK
Link
Metal Mario
Polygon Ness
Luigi
Samus
Polygon Falcon
Polygon Mario

GIANT DK
Polygon Samus
Polygon Jigglypuff

Polygon Fox
Polygon Pikachu
Polygon Link
Polygon Luigi
Polygon DK
 

Sangoku

Smash Master
Joined
Apr 25, 2010
Messages
3,931
Location
Geneva, Switzerland
If a timer is introduced, Master Hand could become dangerous (I think it was Morino mentioning it in the Melee section?). Polygon Yoshi has no parry, I don't like that. Metal Mario can't short hop double aerial I believe. And GDK is weird. I don't think the size itself influences on his resistance, and it varies depending on the difficulty level, so what should we use?
 

Sangoku

Smash Master
Joined
Apr 25, 2010
Messages
3,931
Location
Geneva, Switzerland
That's what I said in my first post... I'm saying we don't know how to scale the hitstun multiplier in 1v1 mode, so GDK doesn't suck if we choose to get him that strong.
 

DMoogle

A$
Joined
Jan 28, 2008
Messages
2,366
Location
Northern VA, USA
That's what I said in my first post... I'm saying we don't know how to scale the hitstun multiplier in 1v1 mode, so GDK doesn't suck if we choose to get him that strong.
Whoops, totally missed that. But can't GDK be selected with a cheat? If so, then he probably has higher weight and such. If not, then that means he literally is just a larger DK (without any other modifiers), which makes him total garbage.
 

SuPeRbOoM

Smash Master
Joined
Oct 27, 2005
Messages
4,509
Location
Edmonton, Alberta
giant dk is a gimp master. all you do is throw them off with anything and slap their **** with fsmash

kirby kinda s-pwns giant dk tho
 

KoRoBeNiKi

Smash Hero
Writing Team
Joined
Apr 26, 2007
Messages
5,959
Location
Brooklyn, NY
Slippi.gg
KORO#668
something
On another note, Metal Mario/Giant DK are both pretty susceptible to chain grabs

worst character is Polygon DK, no up b, no grabs, It's DK without anything DK
 

RockinRudy

Smash Journeyman
Joined
Dec 18, 2012
Messages
371
Location
Canada
Wouldn't Metal Mario be top tier? He suffers from like no hitstun (or hitlag or hitsomething or whatever it's called. Sangoku inc) so it's like a Yoshi DJCC constant effect
Can we get a combo video for Metal Mario going?
From what I recall you can tech roll out of chain grabs.
The faster falling could help in combos.
I wish the game didn't crash once the last stock was made.
This is very annoying on console.
 
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