MattTheGameFreak
Smash Apprentice
- Joined
- Sep 18, 2007
- Messages
- 123
Hello (I'm not sure if this warrants its own thread or not, but I wasn't sure where to go with it...)...
I've been listening to opinions across the web about the new Super Smash Bros. game, and a couple common ones I'm hearing are about aerial landing lag, and the inability to follow-up on grabs. Could someone please elaborate in greater detail about these short-comings? Is it really noticeable in comparison to Brawl, or only noticeable compared to Melee? To be more precise, I'm more-so curious to know how different it is from Brawl. My friends and I prefer Brawl to Melee, overall.
Regarding aerial lag, if I for instance were playing Ike, and was Fair and Nair happy, would how the physics of the new game seriously damage that play-style from Brawl, and make me even more open with each missed Nair?
I've been listening to opinions across the web about the new Super Smash Bros. game, and a couple common ones I'm hearing are about aerial landing lag, and the inability to follow-up on grabs. Could someone please elaborate in greater detail about these short-comings? Is it really noticeable in comparison to Brawl, or only noticeable compared to Melee? To be more precise, I'm more-so curious to know how different it is from Brawl. My friends and I prefer Brawl to Melee, overall.
Regarding aerial lag, if I for instance were playing Ike, and was Fair and Nair happy, would how the physics of the new game seriously damage that play-style from Brawl, and make me even more open with each missed Nair?