• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Advice on playing when disabled?

Saikyoshi

Smash Master
Joined
Jun 26, 2014
Messages
3,921
Location
Being petty
NNID
KarmaPilcrow
3DS FC
0344-9771-0514
I like playing Smash. I feel pressured to play competitively, so that's what I try to do.

But the problem is, I have health problems. Several of them – nothing life-threatening, but painful a lot of the time and irritating/distracting even on good days. Because of those, my ability to react with frame-perfect precision, as is a prerequisite for even low-level play in this series, is completely shot.

I may not play Melee – the later games are a personal preference – but I do have a feeling that there are more than a few people with situations worse than mine that have done reasonably well in it despite being the most physically demanding game in the series, so any advice?
 
Last edited:
Joined
Oct 5, 2008
Messages
7,187
Ever heard of Broly? Just look at the guy. He plays with his mouth https://www.youtube.com/watch?v=ZPc1H5u_ZyA https://www.youtube.com/watch?v=83nSodg-HTU https://www.youtube.com/watch?v=lljog39Ta0c

Frame perfect precision reaction is not at all a requirement for low level play. You're seriously overglorifying this game

I don't know how Broly does it, but it's possible. He mains Lucina/Chun/Marth in Smash4/USF4/Melee which don't demand many APM, so you could try maining a low APM character too. Strategy > ability
 

Kadano

Magical Express
Joined
Feb 26, 2009
Messages
2,160
Location
Vienna, Austria
Melee can be played in many different ways. You can have fun and even win against many people without relying on fast reactions or technical prowess if you are good at predicting what the opponent next does and are a quick learner in general.

Most Melee players are not held back by reactions or tech skill, but by bad habits, failing to adapt quickly and failing to understand what the correct counter to an opponent’s action is (“bad decisions”).
 
Top Bottom