Contradicting numerous news reports that the game had been canceled, Nintendo's Beth Llewellyn confirms that there is still hope for the Wii title.
In an exclusive AMN interview with Nintendo's Beth Llewellyn, senior director of public relations, we asked several questions regarding the validity of Project H.A.M.M.E.R.'s apparent cancellation due to numerous reports on the web. Below is our transcription from the actual interview, which will be going up later today:
AMN: Why are games like Disaster and Project H.A.M.M.E.R. not being shown?
Beth Llewellyn: We shifted development resources. However, Disaster: Day of Crisis is still in development and coming along nicely.
AMN: So is Project H.A.M.M.E.R. canceled?
Llewellyn: Development resources have been shifted for the time being, but it may come back. But right now, it's not a focus of ours.
AMN: So it's not currently in development? Is it on pause?
Llewellyn: Uh... probably... yeah. Again, we shifted our focus. Some games have shifted development resources.
Project H.A.M.M.E.R. is an exclusive NST-developed action game for the Wii, which pits players as a half-human half-cyborg with a giant industrial hammer for an arm. The game was announced during Nintendo's E3 2006 press conference at the Kodak Theater, and was able for hands-on demonstrations on the show floor last year.
The game's apparent cancelation stemmed from several sources such as IGN, who quietly claimed that the game had probably been canned.
AMN will have more details as we get it, including the full interview with Beth Llewellyn coming later today.