What: Super Smash Brothers: Melee Singles Tournament sponsored by Best Buy and Inphase Car Audio
When: July 28, 2007
Time: Registration - 9:00AM-11:00AM :: Late Registration - 11:00AM-12:00PM :: Tournament Starts at 12:00PM.
Where: Adventure Sports
13418 L St
Omaha, NE 68137
Map Here
Price: $25 (Includes laser tag and tournament fee. $5 discount for Members. Late registration has a $5 additional fee.)
Additional charges for food, vending, and arcade games.
Prizes:
Cash
ProComponent Car Speakers from Inphase Car Audio
Various Best Buy items.
Sponsors:
www.bestbuy.com (75th and Dodge)
Inphase Car Audio (402-896-5825)
Rules:
General Rules
1. If a player doesn't show up on time for their match, they will be given a 5 minute grace period before it will go down as a forfeit.
2. In the case of a GameCube/TV malfunction, the game will be restarted from the beginning, no matter what time it crashed.
3. A tournament official will record each game's results so no reporting of scores by players is necessary.
4. All decisions made by tournament officials are final.
5. Players must conduct themselves in a reasonable manner. Permanent ejection of a player from the tournament is at the officials' discretion.
6. Spectators may not communicate with a player while he or she is competing.
7. Any intentional forfeiting or conspiring to manipulate the rankings/brackets will result in ejection and possible suspension from future tournaments.
8. Any other sign of cheating will also result in forfeit of the game.
Controllers
1. You are responsible for bringing your own controller.
2. Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. Tournament officials may randomly inspect any controller at their discretion. If you are caught using a banned controller you will be immediately disqualified from the tournament.
3. Any contoller with turbo or programmed buttons of any kind are banned.
4. Wireless controllers are banned.
Pool Play
1. Your performance in pool play determines if you make it to the double elimination bracket and where you will be seeded. All players will play in pool play, and you will be divided into pools randomly.
2. If we have 32 players or less, we will do pool play to determine seeding for the bracket only. No players will be eliminated. You will be divided into 8 separate pools, and you will play each person in your pool twice. Ties will be broken randomly.
3. If we have between 33 and 64 people, you will be divided into 8 different pools and the top 4 in each pool will advance to the double elimination bracket. You will play each person in your pool once. Ties will be broken randomly (except in the case of a 4/5 tie, where they will play a final game to determine who makes it to bracket play).
4. If we have more than 64 people, you will be divided into 16 different pools and the top 2 in each pool will advance to the double elimination bracket. You will play play everyone in your pool once. Ties will be broken randomly (except in the case of a 4/5 tie, where they will play a final game to determine who makes it to bracket play).
6. For each game of a pool play match, the stage will be selected at random from the list of Random Select stages. Each player can eliminate 1 stage from the list of possibilities.
Double-Elimination Bracket
1. The Singles bracket will be best of 3 games series, double elimination brackets.
2. If you lose in the Winners Bracket, you will fall to the Losers Bracket.
3. If you lose in the Losers Bracket, you are out of the competition.
3. Players will be seeded by their performance in pool play.
4. Lives will be set at 4 stock with an 8 minute time limit.
5. Ties will be broken by stock left and then by percentage of health. Sudden death will be played if both the stock and percentage are tied at the end of the time limit.
6. Items will be turned off.
Stage & Character Selection
1. The higher seed has first choice for their seat and controller port. If players meet for a 2nd time in the Championship Bracket, the winner of the 1st series will have seat and controller choice.
2. The stage for Game 1 will be selected at random unless both players/teams can agree on a stage. After the stage has been randomly selected each player may call for a reset. Each player can only call for a reset once during a series. If a reset is called, another stage must be randomly selected. The stage that was first selected can't be randomly selected again, but is still available for a counter pick.
3. Singles random select stages: Final Destination, Battlefield, Yoshi's Story, Fountain of Dreams, Dreamland 64 & Pokemon Stadium
4. Stages not listed on the random select list that are not banned are open for counter picks by the losing player.
5. Stages banned for Singles: Great Bay, Yoshi's Island (Pipes), Fourside, Hyrule Temple, Flatzone, Brinstar Depths, Icicle Mountain, Big Blue, Mushroom Kingdom 1, Mushroom Kingdom 2, Venom, Yoshi's Island 64, Peach's Castle, DK Island Kongo Jungle, and Onett.
6. No stage may be used twice in a Best of 3 Series. The random select stages are the only stages that may be used more than once in a best of 7 series.
7. After characters have been selected for the first game, each player/team may choose to knock out one stage. Stages that are knocked out won't be used during the series. Random select stages can't be knocked out. The lower seeded player/team must make their knockout selection first. Once the first game has started, stages can't be knocked out.
8. After each game of a series, the player who lost the previous game may choose the stage for the next game or elect for it to be chosen randomly. After the stage has been selected, the winner of the previous game may change characters. After the winner has chosen their character, the loser of the previous game may change characters.
9. For the first game of a series, a player may call for a double-blind pick. This means that all participating players must tell a judge the character they will use for that game. Each player is required to use that character in the game.
10. If players/teams meet for a 2nd time in the Championship Bracket, their series will expand to a best of 7, include the previous series, and pick up where that series left off. For example, if Player A beat Player B 2 games to 0 in the Winners Bracket, the Best of 7 will resume with Game 3 and Player leading 2 games to 0. The loser of the 1st series will choose the stage for the 1st game of the 2nd series.
11. If the players/teams meeting in the Championship Match have not yet faced each other in a series and the team coming from the Losers Bracket wins first series, another series must be played to break the tie since both players/teams would only have one series loss.
Other Rules & Special Issues
1. Any unnecessary pausing of the game will result in a forfeit of that single game.
2. Glitches used to stop your opponent from controlling their character or indefinitely freezing them (Mewtwo's Soul Stunner, the Ice Climber freeze glitch), or any glitch or trick that freezes the game or makes it unable to be finished are banned and will result in the immediate forfeit of the entire match.
3. Tactics such as Peach's Wallbombing and Jiggly's Rising Pound are allowed as methods of recovery or to maneuver around the stage. Using them (or any similar tactics) to excessively stall a match, such as dropping below levels intentionally and stalling underneath, is banned. If by using one of these tactics, you have put your character in a place to lose a stock by ending the tactic, a judge may force you to stop and lose a life and continue the match short a stock.
4. IceClimbers Wobbling is banned.
When: July 28, 2007
Time: Registration - 9:00AM-11:00AM :: Late Registration - 11:00AM-12:00PM :: Tournament Starts at 12:00PM.
Where: Adventure Sports
13418 L St
Omaha, NE 68137
Map Here
Price: $25 (Includes laser tag and tournament fee. $5 discount for Members. Late registration has a $5 additional fee.)
Additional charges for food, vending, and arcade games.
Prizes:
Cash
ProComponent Car Speakers from Inphase Car Audio
Various Best Buy items.
Sponsors:
www.bestbuy.com (75th and Dodge)
Inphase Car Audio (402-896-5825)
Rules:
General Rules
1. If a player doesn't show up on time for their match, they will be given a 5 minute grace period before it will go down as a forfeit.
2. In the case of a GameCube/TV malfunction, the game will be restarted from the beginning, no matter what time it crashed.
3. A tournament official will record each game's results so no reporting of scores by players is necessary.
4. All decisions made by tournament officials are final.
5. Players must conduct themselves in a reasonable manner. Permanent ejection of a player from the tournament is at the officials' discretion.
6. Spectators may not communicate with a player while he or she is competing.
7. Any intentional forfeiting or conspiring to manipulate the rankings/brackets will result in ejection and possible suspension from future tournaments.
8. Any other sign of cheating will also result in forfeit of the game.
Controllers
1. You are responsible for bringing your own controller.
2. Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. Tournament officials may randomly inspect any controller at their discretion. If you are caught using a banned controller you will be immediately disqualified from the tournament.
3. Any contoller with turbo or programmed buttons of any kind are banned.
4. Wireless controllers are banned.
Pool Play
1. Your performance in pool play determines if you make it to the double elimination bracket and where you will be seeded. All players will play in pool play, and you will be divided into pools randomly.
2. If we have 32 players or less, we will do pool play to determine seeding for the bracket only. No players will be eliminated. You will be divided into 8 separate pools, and you will play each person in your pool twice. Ties will be broken randomly.
3. If we have between 33 and 64 people, you will be divided into 8 different pools and the top 4 in each pool will advance to the double elimination bracket. You will play each person in your pool once. Ties will be broken randomly (except in the case of a 4/5 tie, where they will play a final game to determine who makes it to bracket play).
4. If we have more than 64 people, you will be divided into 16 different pools and the top 2 in each pool will advance to the double elimination bracket. You will play play everyone in your pool once. Ties will be broken randomly (except in the case of a 4/5 tie, where they will play a final game to determine who makes it to bracket play).
6. For each game of a pool play match, the stage will be selected at random from the list of Random Select stages. Each player can eliminate 1 stage from the list of possibilities.
Double-Elimination Bracket
1. The Singles bracket will be best of 3 games series, double elimination brackets.
2. If you lose in the Winners Bracket, you will fall to the Losers Bracket.
3. If you lose in the Losers Bracket, you are out of the competition.
3. Players will be seeded by their performance in pool play.
4. Lives will be set at 4 stock with an 8 minute time limit.
5. Ties will be broken by stock left and then by percentage of health. Sudden death will be played if both the stock and percentage are tied at the end of the time limit.
6. Items will be turned off.
Stage & Character Selection
1. The higher seed has first choice for their seat and controller port. If players meet for a 2nd time in the Championship Bracket, the winner of the 1st series will have seat and controller choice.
2. The stage for Game 1 will be selected at random unless both players/teams can agree on a stage. After the stage has been randomly selected each player may call for a reset. Each player can only call for a reset once during a series. If a reset is called, another stage must be randomly selected. The stage that was first selected can't be randomly selected again, but is still available for a counter pick.
3. Singles random select stages: Final Destination, Battlefield, Yoshi's Story, Fountain of Dreams, Dreamland 64 & Pokemon Stadium
4. Stages not listed on the random select list that are not banned are open for counter picks by the losing player.
5. Stages banned for Singles: Great Bay, Yoshi's Island (Pipes), Fourside, Hyrule Temple, Flatzone, Brinstar Depths, Icicle Mountain, Big Blue, Mushroom Kingdom 1, Mushroom Kingdom 2, Venom, Yoshi's Island 64, Peach's Castle, DK Island Kongo Jungle, and Onett.
6. No stage may be used twice in a Best of 3 Series. The random select stages are the only stages that may be used more than once in a best of 7 series.
7. After characters have been selected for the first game, each player/team may choose to knock out one stage. Stages that are knocked out won't be used during the series. Random select stages can't be knocked out. The lower seeded player/team must make their knockout selection first. Once the first game has started, stages can't be knocked out.
8. After each game of a series, the player who lost the previous game may choose the stage for the next game or elect for it to be chosen randomly. After the stage has been selected, the winner of the previous game may change characters. After the winner has chosen their character, the loser of the previous game may change characters.
9. For the first game of a series, a player may call for a double-blind pick. This means that all participating players must tell a judge the character they will use for that game. Each player is required to use that character in the game.
10. If players/teams meet for a 2nd time in the Championship Bracket, their series will expand to a best of 7, include the previous series, and pick up where that series left off. For example, if Player A beat Player B 2 games to 0 in the Winners Bracket, the Best of 7 will resume with Game 3 and Player leading 2 games to 0. The loser of the 1st series will choose the stage for the 1st game of the 2nd series.
11. If the players/teams meeting in the Championship Match have not yet faced each other in a series and the team coming from the Losers Bracket wins first series, another series must be played to break the tie since both players/teams would only have one series loss.
Other Rules & Special Issues
1. Any unnecessary pausing of the game will result in a forfeit of that single game.
2. Glitches used to stop your opponent from controlling their character or indefinitely freezing them (Mewtwo's Soul Stunner, the Ice Climber freeze glitch), or any glitch or trick that freezes the game or makes it unable to be finished are banned and will result in the immediate forfeit of the entire match.
3. Tactics such as Peach's Wallbombing and Jiggly's Rising Pound are allowed as methods of recovery or to maneuver around the stage. Using them (or any similar tactics) to excessively stall a match, such as dropping below levels intentionally and stalling underneath, is banned. If by using one of these tactics, you have put your character in a place to lose a stock by ending the tactic, a judge may force you to stop and lose a life and continue the match short a stock.
4. IceClimbers Wobbling is banned.