I have ProjectM hackless, and whenever I add a new skin for a player, I overwrite an existing skin file.
Whenever I load up ProjectM, the normal skin files shows for it.
Do I need to use the homebrew method just for skins to show up, or am I doing something wrong.
What I mean is I have a file like FitPeach03.pac and .pcs I coppy those files over hte ones on my SD card.
I boot the game.
The default textures load, not the new ones.
Whenever I load up ProjectM, the normal skin files shows for it.
Do I need to use the homebrew method just for skins to show up, or am I doing something wrong.
What I mean is I have a file like FitPeach03.pac and .pcs I coppy those files over hte ones on my SD card.
I boot the game.
The default textures load, not the new ones.
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