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adding hitbox sfx and elements.

BronzeGreekGod

Smash Lord
Joined
May 26, 2012
Messages
1,638
Hey guys, so I was wondering, is there any way to add sfx or gfx elements to hitboxes? More importantly sfx. Like I want a new sfx to activate when my hitbox connects with an opponent. Now, there seem to be a bunch of sfx inside the hitbox flags that have no specific title (like strong burn for example). They're just labeled sfx#. So I was thinking could those be replaced with actual sfx? Or are there other ways to do this?

This is a hitbox for an article, and I've tried a different solution to make this work but it doesn't work. I tried putting an infinite loop in the articles subaction with "if hitbox connects" in it. I also added gfx and sfx in the if statement that I want to activate when the hitbox connects. This works only when the collision contacts a reflector, but not when it connects with a hurtbox. So if anyone can gimi a solution to this I can live without adding new sfx/replacing them in the hitbox flags.

Any ideas?
 

Chromewhip

Smash Cadet
Joined
Jul 8, 2014
Messages
36
you've probably tried this but try looking at captain falcon's fair or wolf's side b and look at the subactions. Those moves already have it programmed in if you connect hitbox make SFX. I've also tried to replicate this code and haven't had any luck. To figure out stuff like this I usually try and find someone who has made a hack like the one im trying to make, go in and copy their code.
You'll most likely have to go in and edit the flags, as brawl/PM modding is almost always super tedius and there is almost never an easy way to get around things like this.



Here is a list of External GFX(different from changing the flags on hitboxes): https://www.youtube.com/watch?v=_-mwMQQHDn0

Here is a guide on editting flags to add different elemental effects: http://smashboards.com/threads/salute-to-the-flags-the-hitbox-flag-directory-upd-jul-23-13.286748/

Not 100% certain but I think PMDT editted the elemntal effects of attacks to make them neutral, but that might just be an edit of the electricity on dr mario's fsmash to match mario's normal fsmash.
 

BronzeGreekGod

Smash Lord
Joined
May 26, 2012
Messages
1,638
hey thanks for the response.
Um, i know how to work with collision flags. But i need to add another gfx and sfx that are not included in the flags right now. I'll take a look at fox n wolf to see if they have anything interesting in there though. thanks!
 
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