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add .rel files to brawl iso = freeze

Menergy125

Smash Cadet
Joined
Mar 25, 2009
Messages
49
i posted this topic at kc mm forums. i have the japanese iso of brawl, the module .rel files worked fine when i tested them out on a sd card (don't ask why don't i just run brawl off of gecko, i like to keep back-ups). when i added them to the iso, the game freezes when i pick the stage. The disk reads, then it just stops. one stage gets the beeeeep. i don't know if it's because of the region of the game or if the NTSC-U .rel files don't work with the japanese brawl .rel files or what, but i just wanna know what can be done to fix this, if there's a way?
 

Nerd With An Afro

Smash Journeyman
Joined
Jul 23, 2009
Messages
283
Location
Lancaster PA
theres an easy way to fix this. by easy, i mean complicated. the reason one freezes and the other doesn't is because of pointers. normally, it would point to A, but with the NTSC-U version, it points to B. in order to make it compatible, you'd have to change everything to make it the same thing as the *** .rel and doesn't that seem kinda pointless?

it would be worth doing for testing, but i honestly don't think its possi *shot* probable that it would work... my leg...
 
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